decode: proto 302 · 2023 stat syncs · 0 zone events · 807 soldier mappings · 3.44s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| potato_aim_3001@psn | 1079▲ +79 | 172 | 76 | 2 | 0 | 2 | 14.33 | 0 | 10631 |
| Moonster-ben@psn | 1180▲ +19 | 56 | 29 | 1 | 22 | 5 | 2.24 | 0 | 3865 |
| quisss91756 (AI) | — | 30 | 16 | 1 | 8 | 6 | 0.91 | 0 | 2659 |
| Terren (AI) | — | 33 | 20 | 0 | 2 | 7 | 0.89 | 0 | 2021 |
| sshanro155 (AI) | — | 25 | 12 | 1 | 8 | 9 | 0.53 | 0 | 1703 |
| NotBodo (AI) | — | 16 | 10 | 0 | 0 | 5 | 0.55 | 0 | 1632 |
| ardoleo (AI) | — | 16 | 7 | 1 | 0 | 4 | 0.73 | 0 | 1085 |
| manorenil5 (AI) | — | 14 | 6 | 0 | 0 | 3 | 0.74 | 0 | 985 |
| Timocra (AI) | — | 53 | 0 | 1 | 0 | 0 | 2.12 | 0 | 0 |
| juanerius (AI) | — | 46 | 0 | 1 | 0 | 0 | 1.10 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| frank-tepidity45@psn | 1381▲ +19 | 66 | 28 | 2 | 31 | 11 | 1.38 | 0 | 4582 |
| Nagora_52ru@psn | 864▼ -136 | 44 | 3 | 2 | 15 | 6 | 1.38 | 0 | 2443 |
| stepan20129724@live | 834▼ -166 | 47 | 15 | 0 | 7 | 10 | 0.71 | 0 | 2370 |
| ShadowRoii (AI) | — | 21 | 10 | 0 | 10 | 9 | 0.41 | 0 | 1388 |
| Gomind52689 (AI) | — | 20 | 8 | 0 | 0 | 7 | 0.45 | 0 | 998 |
| NachangCacoSn (AI) | — | 18 | 6 | 0 | 0 | 6 | 0.47 | 0 | 816 |
| Classagineki (AI) | — | 18 | 5 | 0 | 0 | 8 | 0.35 | 0 | 810 |
| alabyone33 (AI) | — | 10 | 3 | 0 | 10 | 9 | 0.19 | 0 | 792 |
| wwwquiwnn (AI) | — | 13 | 4 | 0 | 0 | 7 | 0.34 | 0 | 560 |
| Detvot (AI) | — | 13 | 0 | 0 | 0 | 8 | 0.30 | 0 | 494 |
| Magyartkm@live ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:32 | sector_1 | Team 1 | 0 | |
| 5:41 | sector_1 | Team 1 | 0 | |
| 10:27 | sector_2 | Team 1 | 0 | |
| 13:10 | sector_2 | Team 1 | 0 | |
| 19:29 | sector_3 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.