decode: proto 302 · 1628 stat syncs · 0 zone events · 658 soldier mappings · 2.65s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 독도는우리땅 | 1307▲ +80 | 183 | 44 | 1 | 23 | 4 | 8.71 | 0 | 7869 |
| zeck3 | 1186▼ -74 | 121 | 15 | 0 | 1 | 5 | 4.48 | 0 | 4324 |
| Germanator (AI) | — | 20 | 14 | 0 | 16 | 2 | 1.18 | 0 | 1608 |
| noustinez13098 (AI) | — | 25 | 5 | 0 | 0 | 4 | 1.14 | 0 | 970 |
| wittlernaqing (AI) | — | 24 | 3 | 0 | 0 | 3 | 1.26 | 0 | 970 |
| OM47 (AI) | — | 16 | 11 | 0 | 0 | 2 | 1.07 | 0 | 914 |
| changjian705 (AI) | — | 10 | 6 | 0 | 0 | 1 | 1.11 | 0 | 870 |
| MakedSawee (AI) | — | 13 | 6 | 0 | 0 | 3 | 0.87 | 0 | 774 |
| Lang35075 (AI) | — | 12 | 11 | 0 | 0 | 2 | 1.00 | 0 | 730 |
| Uncijitt31801 (AI) | — | 16 | 7 | 0 | 0 | 2 | 1.33 | 0 | 714 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| stahek79680 (AI) | — | 13 | 10 | 0 | 50 | 10 | 0.22 | 0 | 2468 |
| ahmedfath | 752▼ -71 | 31 | 23 | 1 | 1 | 3 | 2.21 | 0 | 1824 |
| Karlen (AI) | — | 26 | 21 | 0 | 0 | 9 | 0.48 | 0 | 1570 |
| david12 (AI) | — | 16 | 11 | 0 | 12 | 9 | 0.33 | 0 | 1479 |
| stang14 (AI) | — | 25 | 16 | 0 | 0 | 8 | 0.51 | 0 | 1380 |
| katmohangleon (AI) | — | 9 | 8 | 0 | 0 | 3 | 0.45 | 0 | 980 |
| Lejolies20 (AI) | — | 16 | 11 | 0 | 0 | 11 | 0.25 | 0 | 978 |
| Getmazik (AI) | — | 11 | 9 | 0 | 4 | 7 | 0.31 | 0 | 839 |
| a1p54j7tx1 (AI) | — | 10 | 7 | 0 | 0 | 9 | 0.19 | 0 | 643 |
| MileyFone29118 (AI) | — | 5 | 1 | 0 | 4 | 11 | 0.09 | 0 | 384 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:20 | sector_1 | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.