decode: proto 302 · 2178 stat syncs · 908 zone events · 839 soldier mappings · 3.36s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| MR_GOLD#1 | 923▲ +61 | 107 | 53 | 0 | 43 | 6 | 3.15 | 0 | 6358 |
| Tolj_43_ | 1078▲ +78 | 85 | 14 | 2 | 8 | 4 | 4.47 | 0 | 4308 |
| ыыыээээж | 1186▲ +21 | 86 | 18 | 0 | 2 | 5 | 3.31 | 0 | 3720 |
| andreemax76 | 552▼ -100 | 64 | 36 | 0 | 0 | 6 | 2.13 | 0 | 3485 |
| Novenbaco58362 (AI) | — | 32 | 15 | 0 | 2 | 4 | 1.23 | 0 | 1672 |
| Alensps (AI) | — | 29 | 15 | 1 | 0 | 6 | 0.88 | 0 | 1390 |
| lalaczanha79 (AI) | — | 22 | 16 | 0 | 0 | 7 | 0.59 | 0 | 1218 |
| NENLEUNER (AI) | — | 19 | 12 | 0 | 0 | 6 | 0.63 | 0 | 1020 |
| jabitman (AI) | — | 19 | 6 | 1 | 0 | 8 | 0.44 | 0 | 920 |
| TheGrapKapa (AI) | — | 18 | 6 | 1 | 0 | 7 | 0.62 | 0 | 888 |
| odehknyzd1 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Cesare_Sciurus | 748▼ -35 | 61 | 48 | 1 | 0 | 6 | 1.79 | 1 | 4225 |
| Oktawian123456 | 697▼ -51 | 52 | 47 | 0 | 0 | 8 | 1.62 | 0 | 3281 |
| SPYPCY (AI) | — | 31 | 29 | 1 | 14 | 8 | 0.70 | 1 | 3009 |
| ak7he1uu83j (AI) | — | 24 | 16 | 0 | 32 | 11 | 0.38 | 1 | 2938 |
| DeadTheGamer19 (AI) | — | 24 | 16 | 0 | 34 | 10 | 0.38 | 0 | 2619 |
| JanyMille (AI) | — | 25 | 24 | 1 | 2 | 11 | 0.40 | 1 | 2259 |
| MagicGoodbi (AI) | — | 27 | 22 | 0 | 0 | 9 | 0.55 | 1 | 2190 |
| x32xzsmzcw (AI) | — | 16 | 14 | 0 | 32 | 7 | 0.44 | 0 | 2054 |
| Yspawnl18851 (AI) | — | 20 | 17 | 0 | 0 | 8 | 0.51 | 1 | 1610 |
| ToastHamp26063 (AI) | — | 21 | 18 | 1 | 0 | 10 | 0.38 | 0 | 1455 |
| BarbaalhaySex (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.50 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:40 | sector_1_a | Team 2 | 16 | Cesare_Sciurus, ak7he1uu83j, JanyMille, MagicGoodbi, SPYPCY, Yspawnl18851 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.