decode: proto 302 · 1414 stat syncs · 0 zone events · 563 soldier mappings · 2.21s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| MF_From_H3ll | 562▲ +4 | 84 | 53 | 0 | 25 | 8 | 1.62 | 0 | 5341 |
| Titan400 | 1146▲ +64 | 67 | 40 | 0 | 11 | 1 | 6.70 | 0 | 4168 |
| Kuzuryuu_Sio ✗ | 657▼ -119 | 20 | 20 | 2 | 0 | 2 | 10.00 | 0 | 2240 |
| sTIAME (AI) | — | 21 | 11 | 1 | 0 | 3 | 1.17 | 0 | 1609 |
| Kapzillar12 (AI) | — | 21 | 8 | 0 | 4 | 3 | 1.00 | 0 | 1597 |
| hbb411 (AI) | — | 20 | 11 | 0 | 0 | 4 | 0.83 | 0 | 1573 |
| TheAshmar (AI) | — | 19 | 9 | 0 | 0 | 3 | 0.90 | 0 | 1520 |
| ThuralBro (AI) | — | 13 | 7 | 0 | 0 | 4 | 0.68 | 0 | 1462 |
| Nagicx50980 (AI) | — | 18 | 5 | 0 | 0 | 4 | 0.78 | 0 | 1368 |
| Tman41991 (AI) | — | 8 | 2 | 0 | 4 | 1 | 1.14 | 0 | 464 |
| padork79155 (AI) | — | 3 | 2 | 0 | 0 | 2 | 0.30 | 0 | 263 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Alxdnz | 901▼ -99 | 34 | 14 | 2 | 0 | 4 | 3.09 | 0 | 2225 |
| triTW@psn | 400▼ -3 | 24 | 21 | 0 | 0 | 2 | 2.40 | 0 | 1710 |
| cheatefchalan (AI) | — | 21 | 12 | 0 | 8 | 6 | 0.57 | 0 | 1392 |
| lausa12385410 (AI) | — | 20 | 8 | 0 | 12 | 5 | 0.69 | 0 | 1374 |
| xxxXXB (AI) | — | 16 | 13 | 0 | 8 | 6 | 0.46 | 0 | 1194 |
| Vmakera52029 (AI) | — | 17 | 10 | 0 | 0 | 7 | 0.46 | 0 | 1188 |
| thepopo153 (AI) | — | 19 | 9 | 0 | 0 | 8 | 0.39 | 0 | 854 |
| imszzzo (AI) | — | 13 | 12 | 0 | 0 | 5 | 0.43 | 0 | 770 |
| 7ojuxht98 (AI) | — | 10 | 2 | 0 | 0 | 5 | 0.29 | 0 | 704 |
| Ncude (AI) | — | 9 | 5 | 0 | 0 | 5 | 0.38 | 0 | 460 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:04 | sector_1 | Team 1 | 0 | |
| 3:17 | sector_1 | Team 1 | 0 | |
| 6:31 | sector_2 | Team 1 | 0 | |
| 10:39 | sector_2 | Team 1 | 0 | |
| 13:52 | sector_3 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.