decode: proto 302 · 3230 stat syncs · 912 zone events · 963 soldier mappings · 4.84s · game 0.7.4.72
Factions: Japan vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| romantic_zaitsev | 1581▲ +12 | 183 | 56 | 2 | 0 | 7 | 5.72 | 1 | 9780 |
| achate0801 (AI) | — | 98 | 58 | 3 | 0 | 3 | 6.12 | 1 | 7360 |
| kar_630 | 400 | 107 | 59 | 0 | 15 | 5 | 3.96 | 1 | 6362 |
| JukeThGamdanc (AI) | — | 35 | 21 | 1 | 0 | 8 | 0.81 | 2 | 3530 |
| shadowewwantosa (AI) | — | 27 | 20 | 0 | 18 | 6 | 0.82 | 0 | 3114 |
| Aodika (AI) | — | 34 | 15 | 0 | 2 | 7 | 0.94 | 2 | 2969 |
| kengerd780 (AI) | — | 22 | 15 | 0 | 0 | 9 | 0.43 | 1 | 2755 |
| barmonkey165 (AI) | — | 31 | 12 | 0 | 16 | 7 | 0.78 | 0 | 2603 |
| MattRe (AI) | — | 18 | 11 | 0 | 16 | 6 | 0.51 | 1 | 2569 |
| LilJohnReaper (AI) | — | 22 | 9 | 0 | 0 | 7 | 0.58 | 1 | 2175 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 口吕品器 | 1080▼ -2 | 119 | 48 | 0 | 6 | 14 | 1.23 | 1 | 6237 |
| NoKimStur (AI) | — | 17 | 11 | 0 | 34 | 9 | 0.35 | 0 | 3357 |
| emguisel (AI) | — | 21 | 11 | 0 | 14 | 8 | 0.45 | 0 | 2703 |
| AlexeiOnE (AI) | — | 28 | 15 | 1 | 16 | 11 | 0.44 | 0 | 2587 |
| WillyDoocy (AI) | — | 33 | 18 | 0 | 2 | 11 | 0.56 | 0 | 2569 |
| Grint (AI) | — | 23 | 16 | 0 | 4 | 9 | 0.45 | 1 | 2129 |
| Danyue96103 (AI) | — | 29 | 15 | 0 | 0 | 10 | 0.50 | 0 | 2100 |
| GOTLOT97612 (AI) | — | 22 | 11 | 0 | 0 | 10 | 0.38 | 1 | 1995 |
| hojorrvet (AI) | — | 27 | 15 | 0 | 2 | 10 | 0.55 | 0 | 1769 |
| VinVil (AI) | — | 22 | 8 | 0 | 4 | 10 | 0.41 | 0 | 1474 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:56 | sector_3_c | Team 1 | 9 | JukeThGamdanc, kengerd780, MattRe, Aodika |
| 8:58 | sector_4_a | Team 2 | 7 | 口吕品器, GOTLOT97612, Grint |
| 21:57 | sector_4_a | Team 1 | 11 | romantic_zaitsev, kar_630, LilJohnReaper, JukeThGamdanc, achate0801, Aodika |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.