decode: proto 302 · 2922 stat syncs · 1116 zone events · 1070 soldier mappings · 7.82s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| nurzanovamir38 | 1458▲ +95 | 176 | 119 | 1 | 1 | 7 | 6.52 | 0 | 9352 |
| torogood ✗ | 400▼ -19 | 74 | 54 | 0 | 0 | 6 | 2.85 | 0 | 4437 |
| poolertona8 (AI) | — | 40 | 21 | 2 | 30 | 9 | 0.83 | 0 | 3390 |
| T3MPSHA (AI) | — | 47 | 28 | 1 | 12 | 11 | 0.82 | 0 | 3333 |
| saystartincang (AI) | — | 40 | 23 | 0 | 24 | 9 | 0.87 | 0 | 3053 |
| u4w7oc77sh (AI) | — | 47 | 29 | 0 | 14 | 10 | 0.90 | 0 | 2874 |
| LuckyGuySkori (AI) | — | 37 | 24 | 0 | 4 | 8 | 0.84 | 0 | 2178 |
| theroman199 (AI) | — | 32 | 18 | 1 | 10 | 9 | 0.63 | 0 | 2138 |
| KobaResus (AI) | — | 31 | 17 | 0 | 0 | 8 | 0.74 | 0 | 1651 |
| RockyKasa (AI) | — | 28 | 20 | 0 | 0 | 7 | 0.74 | 0 | 1519 |
| Snavian76165 (AI) | — | 6 | 3 | 0 | 16 | 4 | 0.30 | 0 | 848 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| _ЗлойЕнот_ | 1045▼ -10 | 65 | 52 | 3 | 43 | 6 | 2.41 | 1 | 6213 |
| Gomerik2009 (AI) | — | 47 | 36 | 1 | 26 | 11 | 0.77 | 2 | 4374 |
| TYchanders (AI) | — | 57 | 39 | 0 | 32 | 12 | 0.81 | 0 | 4369 |
| Saule96251 (AI) | — | 56 | 41 | 0 | 0 | 11 | 0.89 | 2 | 4075 |
| j116751 (AI) | — | 43 | 29 | 0 | 14 | 12 | 0.65 | 0 | 3204 |
| NextorMath (AI) | — | 45 | 21 | 1 | 0 | 10 | 0.82 | 0 | 2671 |
| Pilot35189 (AI) | — | 32 | 21 | 0 | 0 | 11 | 0.48 | 0 | 2560 |
| Dragonbouctie (AI) | — | 34 | 19 | 0 | 8 | 11 | 0.61 | 1 | 2339 |
| XxDarkHwith (AI) | — | 32 | 24 | 0 | 4 | 10 | 0.53 | 1 | 2289 |
| ErSwagFoY (AI) | — | 30 | 13 | 1 | 0 | 10 | 0.55 | 0 | 1450 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 13:12 | sector_1_a | USSR | 7 | Saule96251, Dragonbouctie, Gomerik2009 |
| 21:05 | sector_2_a | USSR | 4 | _ЗлойЕнот_, XxDarkHwith, Saule96251, Gomerik2009 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.