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Burma HeartlandsInvasion (counter) · invasion · SQUADS · standard
2026-06-15 14:57start (UTC)
28:17length
903kills
Japanwinner

decode: proto 302 · 2687 stat syncs · 960 zone events · 974 soldier mappings · 6.53s · game 0.7.4.72

Scoreboard

Japan (11)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
sionstar (AI)45291871.0244204
SmaK (AI)43212061.2644064
GohanGaming (AI)57230091.1034024
Susandar39710 (AI)40280690.8043949
jabuone (AI)40300880.9323363
MuZeaga (AI)231302260.6633129
KurnovDaddyBe (AI)321611461.0713044
Dreemer (AI)35160480.8132879
alexstort (AI)26180041.1812020
Serxenity7508@live 708▼ -1422460031.7111560
Grapielocat (AI)145030018.1200

Western Allies (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
716w2xcwa (AI)65360491.3003414
aniwak71 (AI)3218036110.5302842
_DemocracyTurtle1063▼ -73652100101.8102650
beasternathpous (AI)3412010100.5901848
FRRian (AI)28141290.6101584
waqpeg1d69j (AI)30140090.6001484
juanyanmaksu (AI)30110080.6701455
SpendoSe (AI)29140080.5601392
XxmaxCZTalle (AI)291302100.5001358
Banan48440 (AI)231214120.3601348

Captures

1–5 of 5 captures
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Time ZoneTeamSoldiersCredited players
2:36sector_1_bJapan27Serxenity7508@live, Susandar39710, Dreemer, SmaK, jabuone, GohanGaming, MuZeaga, KurnovDaddyBe, sionstar
9:18sector_2_cJapan4Susandar39710, SmaK, MuZeaga, sionstar
19:42sector_3_aJapan13Susandar39710, sionstar
24:05sector_4_bJapan13Susandar39710, Dreemer, SmaK, alexstort, GohanGaming
28:08sector_5_bJapan19Dreemer, SmaK, jabuone, GohanGaming, MuZeaga, sionstar
1–5 of 5 captures
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All decoded stats (267 values) — raw JSON

1–21 of 21 players
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Playerbattle_score battle_timebest_possessed_infantry_killstreakdeathsfriendly_fire_squad_spawnskillskills_by_playersquad_deathsassistsengineer_building_usageengineer_rally_point_usagekills_while_attacking_pointkills_while_defending_pointpoints_capturedlong_range_killstank_killsbest_killstreak_riflebest_killstreak_submachine_gunfortification_destoyedheadshotskills_by_medic_kindrifle_killssubmachine_gun_killsbest_killstreak_pistolbest_possessed_infantry_killstreak_10infantry_tnt_killskills_by_assault_kindkills_by_rifle_kindkills_by_sniper_kindkills_by_tanker_kindkills_using_tankpistol_kills
TOTAL51611273188588618073036216292606020016526106144231928394511120326331
sionstar (AI)420414344448451674442941
SmaK (AI)406414884347431661021422
GohanGaming (AI)4024141945210572691123311
Susandar39710 (AI)39491390250104021963328442
716w2xcwa (AI)34141415650106526962236
jabuone (AI)33631448543940208344302
MuZeaga (AI)3129146433572314691111133
KurnovDaddyBe (AI)304414783307321966771611
Dreemer (AI)28791433343935128422163
aniwak71 (AI)284214043601232141131818181
_DemocracyTurtle26501516123611655610221112214243624111326331
alexstort (AI)20207826225261642181
beasternathpous (AI)184814262581134121015512
FRRian (AI)15841442646928199111141
Serxenity7508@live156067081432414366113205432120
waqpeg1d69j (AI)14841440250103089814
juanyanmaksu (AI)1455145314593088511
SpendoSe (AI)139214545529291384141
XxmaxCZTalle (AI)135813893581129131011113
Banan48440 (AI)134813733641323191222121
Grapielocat (AI)
1–21 of 21 players
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Weapon breakdown

1–25 of 251 weapon rows12311next ›
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Player WeaponKills
environment / unattributed1
716w2xcwaMp 28 Jp9
716w2xcwaArisaka Type 99 Early Sniper8
716w2xcwaType 11 Lmg7
716w2xcwaArisaka Type 99 Long6
716w2xcwaArisaka Type 99 Early Short5
716w2xcwaJapanese Type I Carcano4
716w2xcwaArtillery3
716w2xcwaNambu Type 96 Lmg3
716w2xcwaNambu Type 97 Lmg3
716w2xcwaThompson M1921 Jp3
716w2xcwaType 97 Grenade3
716w2xcwaType Hei Rifle3
716w2xcwaArisaka Type 382
716w2xcwaNambu Type 2A Smg2
716w2xcwaArisaka Type 38 Carbine1
716w2xcwaArisaka Type 971
716w2xcwaFn Browning Auto 51
716w2xcwaMp 34 Jp1
Banan48440Artillery4
Banan48440Arisaka Type 38 Carbine3
Banan48440Nambu Type 2A Smg3
Banan48440Arisaka Type 382
Banan48440Arisaka Type 99 Early Short2
Banan48440Arisaka Type 99 Long2
1–25 of 251 weapon rows12311next ›
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.