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every match, every player, every stat

Manchuria CityInvasion · invasion · SQUADS · standard
2026-06-17 08:34start (UTC)
25:30length
874kills
Japanwinner

decode: proto 304 · 2353 stat syncs · 944 zone events · 906 soldier mappings · 6.37s · game 0.7.5.78

Scoreboard

Japan (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
中南海打鸟不说就打针1234830311.1807529
CiLoNiK11017001644.0406084
svin#8853901634.7204366
startopirlobung (AI)44260080.9802264
adong59010 (AI)31250670.7902118
GetcsT (AI)38180670.9702034
Ladyni (AI)30200080.7501680
Silnson312 (AI)21170070.5501220
cLestio (AI)23150080.5101214
BEDNuHe (AI)15100080.360834

USSR (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
BOCHA667474214615.2214511
Misfits#465561091.8104240
Astroyer (AI)282306120.4412455
sanamalojr15 (AI)272204110.4412214
jongfingana (AI)362500100.7102144
jbwso7216 (AI)251308100.4501824
potatoon (AI)262110120.3701755
cristof (AI)251900100.4311745
Xzor85194 (AI)24150290.4701604
THINONEI (AI)191500120.2911530

Captures

1–2 of 2 captures
per page
Time ZoneTeamSoldiersCredited players
2:45sector_1_aUSSR9sanamalojr15, Astroyer, THINONEI
11:39sector_2_aUSSR6BOCHA667, cristof
1–2 of 2 captures
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All decoded stats (313 values) — raw JSON

1–20 of 20 players
per page
Playerassistsbattle_score battle_timedeathsfriendly_fire_squad_spawnskillskills_by_playersquad_deathsbest_possessed_infantry_killstreakkills_while_attacking_pointkills_while_defending_pointengineer_building_usageengineer_rally_point_usagepoints_capturedfortification_destoyedheadshotsbest_possessed_infantry_killstreak_10kills_by_rifle_kindlong_range_killstank_killsbest_killstreak_grenadebest_killstreak_riflebest_killstreak_submachine_gunfortification_builtgrenade_killskills_by_engineer_kindkills_by_tanker_kindkills_using_tankrifle_killssubmachine_gun_killsbest_killstreak_meleebest_killstreak_pistolbest_killstreak_semiautokills_by_medic_kindmelee_killspistol_killssemiauto_killsartillery_killsbest_killstreak_artillerybest_killstreak_machine_gunfirst_bloodinfantry_squad_wipeoutkills_by_anti_tank_kindkills_by_apc_driver_kindkills_by_assault_kindkills_by_engineer_buildingskills_by_mgun_kindkills_by_pilot_assaulter_kindkills_by_radioman_kindkills_by_sniper_kindkills_using_aircraftmachine_gun_killsowned_mobile_spawn_usageshotgun_killstank_kills_by_engineer_kindtank_kills_by_medic_kindtank_kills_by_tanker_kind
TOTAL1195336525226863172830591159138251288434169344576674737267901191197179611613271270161620113263618420727202021113
中南海打鸟不说就打针107529144411412312234833103103120203
CiLoNiK1166084138825510197425706421713222525621325896926362
BOCHA66714511142992473511642151514211011161302330161671
svin#86436614131848578334396610153414591414414238434020318420
Misfits#484240133836106561918562110141811422352022632711
Astroyer (AI)32455118363122812125233311
startopirlobung (AI)52264127645944238226
sanamalojr15 (AI)72214117762112712112222211
jongfingana (AI)4214412315111362410525
adong59010 (AI)11211813123983115742533
GetcsT (AI)7203413283983812731833
jbwso7216 (AI)3182411795510259102134411
potatoon (AI)317551168701226131232111
cristof (AI)4174511525810249101191
Ladyni (AI)1016801289409291383201
Xzor85194 (AI)61604118551924109215111
THINONEI (AI)31530122366121910123151
Silnson312 (AI)312209543882197317
cLestio (AI)512141277459221483151
BEDNuHe (AI)4834128042915138410
1–20 of 20 players
per page

Weapon breakdown

1–25 of 197 weapon rows1238next ›
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Player WeaponKills
environment / unattributed12
AstroyerNambu Type 96 Lmg5
AstroyerFn Browning Auto 54
AstroyerNambu Type 2A Smg4
AstroyerArisaka Type 38 Carbine3
AstroyerMp 28 Jp2
AstroyerType 89 Mortar2
Astroyerenvironment / unattributed1
AstroyerArisaka Type 971
AstroyerArisaka Type 99 Early Short1
AstroyerArisaka Type 99 Early Sniper1
AstroyerArisaka Type 99 Late1
AstroyerJapanese Type I Carcano1
AstroyerThompson M1921 Jp1
AstroyerType 11 Lmg1
AstroyerType 93 Flamethrower1
BEDNuHeMadsen4
BEDNuHePps 42 Red4
BEDNuHePpk 423
BEDNuHeExplosion Pack2
BEDNuHeMosin M19072
BEDNuHeF11
BEDNuHeMosin M441
BOCHA667Type Hei Rifle25
BOCHA667Artillery16
1–25 of 197 weapon rows1238next ›
per page

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.