decode: proto 304 · 2353 stat syncs · 944 zone events · 906 soldier mappings · 6.37s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 中南海打鸟不说就打针 | — | 123 | 48 | 3 | 0 | 3 | 11.18 | 0 | 7529 |
| CiLoNiK1 | — | 101 | 70 | 0 | 16 | 4 | 4.04 | 0 | 6084 |
| svin#8 | — | 85 | 39 | 0 | 16 | 3 | 4.72 | 0 | 4366 |
| startopirlobung (AI) | — | 44 | 26 | 0 | 0 | 8 | 0.98 | 0 | 2264 |
| adong59010 (AI) | — | 31 | 25 | 0 | 6 | 7 | 0.79 | 0 | 2118 |
| GetcsT (AI) | — | 38 | 18 | 0 | 6 | 7 | 0.97 | 0 | 2034 |
| Ladyni (AI) | — | 30 | 20 | 0 | 0 | 8 | 0.75 | 0 | 1680 |
| Silnson312 (AI) | — | 21 | 17 | 0 | 0 | 7 | 0.55 | 0 | 1220 |
| cLestio (AI) | — | 23 | 15 | 0 | 0 | 8 | 0.51 | 0 | 1214 |
| BEDNuHe (AI) | — | 15 | 10 | 0 | 0 | 8 | 0.36 | 0 | 834 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| BOCHA667 | — | 47 | 42 | 1 | 46 | 1 | 5.22 | 1 | 4511 |
| Misfits#4 | — | 65 | 56 | 1 | 0 | 9 | 1.81 | 0 | 4240 |
| Astroyer (AI) | — | 28 | 23 | 0 | 6 | 12 | 0.44 | 1 | 2455 |
| sanamalojr15 (AI) | — | 27 | 22 | 0 | 4 | 11 | 0.44 | 1 | 2214 |
| jongfingana (AI) | — | 36 | 25 | 0 | 0 | 10 | 0.71 | 0 | 2144 |
| jbwso7216 (AI) | — | 25 | 13 | 0 | 8 | 10 | 0.45 | 0 | 1824 |
| potatoon (AI) | — | 26 | 21 | 1 | 0 | 12 | 0.37 | 0 | 1755 |
| cristof (AI) | — | 25 | 19 | 0 | 0 | 10 | 0.43 | 1 | 1745 |
| Xzor85194 (AI) | — | 24 | 15 | 0 | 2 | 9 | 0.47 | 0 | 1604 |
| THINONEI (AI) | — | 19 | 15 | 0 | 0 | 12 | 0.29 | 1 | 1530 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:45 | sector_1_a | USSR | 9 | sanamalojr15, Astroyer, THINONEI |
| 11:39 | sector_2_a | USSR | 6 | BOCHA667, cristof |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.