decode: proto 304 · 2734 stat syncs · 1092 zone events · 1035 soldier mappings · 5.06s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Rolandos2_0@psn | 1086▲ +104 | 190 | 51 | 6 | 0 | 0 | 190.00 | 0 | 11473 |
| rotund_pounce7@psn | 539▲ +32 | 102 | 73 | 1 | 0 | 11 | 2.91 | 0 | 5860 |
| Finity13 (AI) | — | 36 | 25 | 0 | 34 | 9 | 0.75 | 0 | 3184 |
| yobiandaatarah (AI) | — | 34 | 24 | 0 | 20 | 8 | 0.83 | 0 | 2576 |
| not8555 (AI) | — | 28 | 15 | 0 | 26 | 11 | 0.49 | 0 | 2338 |
| PNP2006 (AI) | — | 38 | 30 | 0 | 0 | 7 | 0.88 | 0 | 2204 |
| wenard1508 (AI) | — | 35 | 22 | 0 | 0 | 9 | 0.69 | 0 | 1800 |
| YaGuyGO (AI) | — | 29 | 13 | 0 | 8 | 11 | 0.51 | 0 | 1740 |
| Maximion (AI) | — | 28 | 15 | 0 | 6 | 10 | 0.57 | 0 | 1494 |
| Namkippy (AI) | — | 26 | 17 | 0 | 0 | 9 | 0.53 | 0 | 1448 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| unkind653cake@psn | 1231▼ -28 | 128 | 98 | 0 | 0 | 11 | 2.67 | 3 | 8545 |
| Santtaill (AI) | — | 41 | 35 | 0 | 16 | 11 | 0.72 | 0 | 3188 |
| RedBuba (AI) | — | 47 | 27 | 0 | 0 | 11 | 0.69 | 1 | 2934 |
| Kander001 (AI) | — | 30 | 18 | 0 | 0 | 9 | 0.68 | 2 | 2559 |
| pouhdag (AI) | — | 31 | 22 | 0 | 0 | 8 | 0.61 | 2 | 2504 |
| armetsos (AI) | — | 32 | 21 | 0 | 2 | 12 | 0.45 | 1 | 2448 |
| COLLCOPER (AI) | — | 18 | 12 | 0 | 26 | 10 | 0.34 | 2 | 2424 |
| Mafrik92397 (AI) | — | 36 | 20 | 0 | 0 | 9 | 0.71 | 1 | 2255 |
| Master34910 (AI) | — | 30 | 19 | 0 | 0 | 11 | 0.53 | 1 | 1875 |
| CopeKingSour (AI) | — | 26 | 22 | 0 | 0 | 11 | 0.43 | 0 | 1765 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:58 | sector_1_a | USSR | 17 | unkind653cake@psn, COLLCOPER, pouhdag, Kander001, Mafrik92397, armetsos |
| 8:37 | sector_2_a | USSR | 4 | unkind653cake@psn, pouhdag |
| 15:07 | sector_3_a | USSR | 14 | unkind653cake@psn, COLLCOPER, RedBuba, Kander001, Master34910 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.