decode: proto 304 · 2468 stat syncs · 974 zone events · 938 soldier mappings · 7.37s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| rktgbbro0000 | 413▲ +13 | 129 | 63 | 2 | 30 | 6 | 3.49 | 0 | 7326 |
| nagi117 | 1181▲ +181 | 136 | 72 | 2 | 0 | 7 | 3.16 | 0 | 6865 |
| kwakhyibeom@psn | 1060▲ +29 | 111 | 43 | 1 | 32 | 9 | 2.64 | 0 | 5326 |
| GragoryXII | 834▼ -8 | 51 | 3 | 1 | 2 | 1 | 12.75 | 0 | 2503 |
| thangchangal71 (AI) | — | 25 | 17 | 0 | 2 | 7 | 0.69 | 0 | 1498 |
| Guyage19671 (AI) | — | 23 | 13 | 0 | 0 | 5 | 0.85 | 0 | 1494 |
| readmetion (AI) | — | 21 | 9 | 0 | 14 | 5 | 0.68 | 0 | 1368 |
| last3rp (AI) | — | 19 | 7 | 0 | 8 | 6 | 0.58 | 0 | 1288 |
| 81o1fodds (AI) | — | 23 | 8 | 0 | 10 | 6 | 0.74 | 0 | 1228 |
| yasing000 (AI) | — | 24 | 8 | 0 | 0 | 8 | 0.55 | 0 | 1220 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Hero#42 | 1653▲ +2 | 96 | 67 | 3 | 30 | 11 | 2.00 | 1 | 7437 |
| SuaveLion47008@live | 400▼ -16 | 54 | 40 | 1 | 0 | 7 | 1.42 | 2 | 3725 |
| nnyxw6e8kk1 (AI) | — | 31 | 30 | 0 | 8 | 10 | 0.53 | 1 | 2694 |
| wsxta92fh (AI) | — | 23 | 18 | 0 | 16 | 11 | 0.35 | 1 | 2559 |
| johnidatornic1 (AI) | — | 25 | 20 | 0 | 14 | 10 | 0.46 | 0 | 2059 |
| DMAMMERCEI (AI) | — | 24 | 18 | 0 | 0 | 11 | 0.38 | 1 | 1751 |
| Foxman (AI) | — | 18 | 15 | 0 | 0 | 12 | 0.27 | 1 | 1600 |
| Box010300 (AI) | — | 16 | 8 | 2 | 0 | 13 | 0.21 | 1 | 1505 |
| verdmelle (AI) | — | 17 | 11 | 0 | 10 | 8 | 0.42 | 0 | 1369 |
| JackKiller (AI) | — | 15 | 9 | 0 | 0 | 11 | 0.26 | 0 | 780 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 10:24 | sector_1_a | USSR | 7 | SuaveLion47008@live, Box010300, wsxta92fh |
| 21:15 | sector_2_a | USSR | 7 | Hero#42, SuaveLion47008@live, nnyxw6e8kk1, DMAMMERCEI, Foxman |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.