decode: proto 304 · 2130 stat syncs · 880 zone events · 768 soldier mappings · 5.53s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| bezsozhaleniya | 425▲ +6 | 85 | 21 | 3 | 76 | 4 | 3.86 | 0 | 5796 |
| ept_03 | 941▲ +62 | 62 | 31 | 1 | 3 | 8 | 1.63 | 0 | 3162 |
| Venom#232 | 1550▲ +56 | 43 | 26 | 0 | 64 | 8 | 1.07 | 0 | 3089 |
| superior_juice14@psn | 654▲ +13 | 48 | 34 | 0 | 5 | 8 | 0.87 | 0 | 2724 |
| VDVrazvedka | 453▲ +15 | 36 | 14 | 0 | 19 | 6 | 1.06 | 0 | 2254 |
| NiShanG_ | 979▼ -21 | 31 | 20 | 0 | 0 | 7 | 0.97 | 0 | 1930 |
| _skillissue_ | 803▲ +29 | 30 | 25 | 0 | 0 | 7 | 1.11 | 0 | 1865 |
| Quido9 | 886▲ +2 | 18 | 9 | 0 | 15 | 7 | 0.62 | 0 | 1260 |
| ulkig_Triole@psn | 783▼ -40 | 21 | 5 | 0 | 0 | 4 | 1.17 | 0 | 935 |
| mr84058 (AI) | — | 5 | 1 | 0 | 0 | 3 | 0.38 | 0 | 180 |
| raf_debruijn123 ✗ | 400▲ +150 | 2 | 2 | 0 | 0 | 3 | 0.20 | 0 | 140 |
| sanelochan91 (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.80 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| paokuu | 1448▲ +3 | 97 | 68 | 0 | 0 | 10 | 2.06 | 0 | 5456 |
| IngwarSkjold | 1178▲ +52 | 50 | 33 | 2 | 41 | 5 | 1.43 | 0 | 4965 |
| vadimkloun@live | 1097▲ +10 | 36 | 26 | 2 | 24 | 3 | 1.57 | 0 | 2936 |
| Pretsel_ | 1291▲ +23 | 49 | 12 | 0 | 13 | 1 | 9.80 | 0 | 2218 |
| ooffanner2182 (AI) | — | 7 | 5 | 1 | 38 | 9 | 0.16 | 0 | 1933 |
| haggyson0407 | 400 | 26 | 24 | 0 | 0 | 8 | 0.68 | 0 | 1815 |
| lgky21@psn | 615▼ -52 | 23 | 14 | 1 | 0 | 19 | 0.37 | 0 | 1445 |
| HelX (AI) | — | 4 | 3 | 0 | 20 | 9 | 0.07 | 0 | 1058 |
| HMohd@live ✗ | 424▼ -131 | 19 | 12 | 0 | 0 | 9 | 0.58 | 0 | 1025 |
| legin66 ✗ | — | 4 | 2 | 0 | 0 | 3 | 0.20 | 0 | 180 |
| xxxxcarr88012 (AI) | — | 2 | 0 | 0 | 0 | 2 | 0.13 | 0 | 60 |
| extra_ordinal31@psn | 400 | 1 | 0 | 0 | 0 | 4 | 0.07 | 0 | 40 |
| LutLutRanger ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.