decode: proto 304 · 2673 stat syncs · 1142 zone events · 1021 soldier mappings · 4.18s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| TJLockie@live | 1742▼ -10 | 156 | 36 | 3 | 0 | 8 | 4.59 | 0 | 7996 |
| steryCapi (AI) | — | 62 | 41 | 0 | 18 | 9 | 1.24 | 0 | 4072 |
| Thelion225@live | 543▼ -20 | 62 | 53 | 0 | 16 | 4 | 2.95 | 0 | 3932 |
| DavidPOMEN (AI) | — | 44 | 26 | 0 | 8 | 9 | 0.81 | 0 | 2568 |
| maobodes60888 (AI) | — | 39 | 23 | 0 | 10 | 9 | 0.78 | 0 | 2538 |
| ezion15 (AI) | — | 28 | 18 | 0 | 18 | 7 | 0.74 | 0 | 2278 |
| bababandy (AI) | — | 42 | 21 | 0 | 0 | 10 | 0.79 | 0 | 2154 |
| MattCeloBass (AI) | — | 39 | 19 | 0 | 0 | 9 | 0.80 | 0 | 1868 |
| kotiolas (AI) | — | 36 | 15 | 0 | 0 | 6 | 1.00 | 0 | 1794 |
| Veniam2101 (AI) | — | 27 | 12 | 0 | 0 | 8 | 0.61 | 0 | 1342 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| GMan9898@live | 1007▲ +7 | 83 | 65 | 3 | 52 | 8 | 1.73 | 1 | 7825 |
| Penong (AI) | — | 34 | 24 | 0 | 2 | 11 | 0.52 | 1 | 3039 |
| houss7853 (AI) | — | 44 | 27 | 0 | 2 | 8 | 0.86 | 1 | 2834 |
| FriggyMan (AI) | — | 35 | 19 | 0 | 16 | 11 | 0.56 | 1 | 2709 |
| Pelipper123 (AI) | — | 41 | 22 | 1 | 0 | 6 | 1.14 | 0 | 2590 |
| SergamingWolf (AI) | — | 33 | 20 | 0 | 6 | 10 | 0.60 | 1 | 2559 |
| jaythe2000 (AI) | — | 36 | 31 | 0 | 0 | 8 | 0.82 | 1 | 2550 |
| Mark (AI) | — | 35 | 19 | 0 | 0 | 9 | 0.66 | 1 | 2525 |
| Wisturisa (AI) | — | 36 | 25 | 0 | 6 | 10 | 0.64 | 1 | 2494 |
| xXPernekx (AI) | — | 38 | 20 | 1 | 0 | 11 | 0.55 | 0 | 2175 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:59 | sector_1_a | Western Allies | 8 | jaythe2000, SergamingWolf, houss7853, Mark, FriggyMan, Penong |
| 21:29 | sector_2_b | Western Allies | 10 | GMan9898@live, Wisturisa |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.