decode: proto 304 · 2699 stat syncs · 984 zone events · 994 soldier mappings · 7.75s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Ghost_Of_Barnaul | 1835▼ -0 | 190 | 28 | 2 | 2 | 8 | 4.04 | 0 | 8143 |
| xX_MAPKOBKA_Xx | 1528▼ -1 | 111 | 40 | 3 | 43 | 6 | 3.26 | 0 | 6885 |
| ncwhrb (AI) | — | 48 | 34 | 0 | 18 | 6 | 1.30 | 0 | 3182 |
| Yamarilloth (AI) | — | 37 | 20 | 0 | 14 | 8 | 0.88 | 0 | 2268 |
| lachtuan (AI) | — | 36 | 17 | 0 | 14 | 7 | 1.09 | 0 | 2244 |
| StormKing52728 (AI) | — | 37 | 21 | 0 | 2 | 5 | 1.16 | 0 | 2042 |
| Mudmar85155 (AI) | — | 33 | 8 | 0 | 2 | 9 | 0.77 | 0 | 1464 |
| blacklydanker (AI) | — | 22 | 14 | 1 | 0 | 7 | 0.61 | 0 | 1444 |
| Partin (AI) | — | 26 | 9 | 0 | 4 | 6 | 0.68 | 0 | 1246 |
| coupendocsgo (AI) | — | 20 | 8 | 0 | 0 | 6 | 0.69 | 0 | 988 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| McPafel | 400 | 61 | 44 | 2 | 26 | 5 | 2.03 | 0 | 4918 |
| JaxNoopt (AI) | — | 35 | 26 | 1 | 32 | 10 | 0.61 | 0 | 3568 |
| Tappu15628 (AI) | — | 28 | 23 | 0 | 18 | 13 | 0.41 | 2 | 3467 |
| jedousatical (AI) | — | 42 | 27 | 0 | 6 | 10 | 0.79 | 1 | 3318 |
| ClaySakos (AI) | — | 42 | 29 | 0 | 0 | 11 | 0.71 | 2 | 3135 |
| jetstaled218 (AI) | — | 44 | 26 | 0 | 0 | 8 | 0.92 | 1 | 2964 |
| Xskyles (AI) | — | 32 | 20 | 0 | 2 | 14 | 0.40 | 2 | 2619 |
| upapoda (AI) | — | 25 | 15 | 0 | 0 | 10 | 0.45 | 3 | 2469 |
| 13629091132 (AI) | — | 24 | 15 | 0 | 6 | 9 | 0.44 | 0 | 1765 |
| WolfApple (AI) | — | 26 | 13 | 0 | 2 | 12 | 0.39 | 1 | 1734 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:36 | sector_1_a | USSR | 20 | ClaySakos, Tappu15628, jetstaled218, upapoda, jedousatical |
| 8:05 | sector_2_b | USSR | 5 | Tappu15628, Xskyles, WolfApple, upapoda |
| 11:47 | sector_3_b | USSR | 4 | ClaySakos, Xskyles, upapoda |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.