decode: proto 304 · 1383 stat syncs · 0 zone events · 608 soldier mappings · 3.21s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| AdustRat269474@live | 401▼ -1 | 139 | 86 | 0 | 0 | 0 | 69.50 | 0 | 8995 |
| zeniotingleek (AI) | — | 29 | 15 | 0 | 6 | 5 | 1.12 | 0 | 3150 |
| amemong (AI) | — | 19 | 9 | 0 | 16 | 4 | 0.95 | 0 | 2112 |
| lEftY9174@live | 702▼ -2 | 37 | 12 | 0 | 13 | 1 | 5.29 | 0 | 2028 |
| zhehemaces30 (AI) | — | 26 | 9 | 0 | 0 | 4 | 1.08 | 0 | 1811 |
| Tman41991 (AI) | — | 21 | 12 | 0 | 0 | 4 | 1.00 | 0 | 1703 |
| panskit2004 (AI) | — | 14 | 7 | 0 | 0 | 5 | 0.50 | 0 | 1053 |
| Nicoff25145 (AI) | — | 15 | 3 | 0 | 8 | 4 | 0.71 | 0 | 977 |
| etofboy349 (AI) | — | 17 | 4 | 0 | 0 | 4 | 0.74 | 0 | 967 |
| duyph7t3 (AI) | — | 15 | 8 | 0 | 0 | 5 | 0.52 | 0 | 922 |
| UtterPuppet6313@live ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| FancyShan76@live | 881▼ -71 | 33 | 3 | 1 | 9 | 5 | 2.36 | 0 | 1934 |
| KorinfromDBZ@live | 1009▲ +3 | 42 | 7 | 0 | 0 | 4 | 2.47 | 0 | 1700 |
| jokertas2003 (AI) | — | 14 | 11 | 0 | 12 | 5 | 0.56 | 0 | 1182 |
| RedOfGamerHig (AI) | — | 13 | 6 | 0 | 0 | 6 | 0.45 | 0 | 974 |
| Roki38817 (AI) | — | 19 | 8 | 0 | 0 | 8 | 0.43 | 0 | 850 |
| Rairdfat52816 (AI) | — | 8 | 3 | 0 | 14 | 9 | 0.15 | 0 | 844 |
| bababandy (AI) | — | 19 | 8 | 0 | 0 | 6 | 0.49 | 0 | 840 |
| DrootingMuzd (AI) | — | 9 | 5 | 0 | 10 | 8 | 0.20 | 0 | 834 |
| MrWhatEtereon (AI) | — | 14 | 3 | 0 | 2 | 6 | 0.42 | 0 | 584 |
| pugbuczanov (AI) | — | 8 | 3 | 0 | 0 | 7 | 0.19 | 0 | 443 |
| Hiple57401 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:55 | sector_1 | Japan | 0 | |
| 3:10 | sector_1 | Japan | 0 | |
| 6:04 | sector_2 | Japan | 0 | |
| 9:41 | sector_2 | Japan | 0 | |
| 14:10 | sector_3 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.