decode: proto 304 · 1499 stat syncs · 0 zone events · 615 soldier mappings · 2.79s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Sunahhn4027 | 1502▼ -37 | 63 | 27 | 0 | 0 | 5 | 3.32 | 0 | 4705 |
| 시발놈 | 1743▲ +4 | 50 | 34 | 1 | 14 | 1 | 10.00 | 0 | 3983 |
| DanTomMMA@psn | 415▼ -3 | 68 | 37 | 0 | 0 | 2 | 5.67 | 0 | 3385 |
| Subbu123DIRT (AI) | — | 21 | 14 | 0 | 22 | 4 | 0.95 | 0 | 2644 |
| TorPhinkeys (AI) | — | 25 | 13 | 1 | 0 | 5 | 1.00 | 0 | 1922 |
| GhostEucho (AI) | — | 27 | 12 | 0 | 0 | 4 | 1.23 | 0 | 1762 |
| IchyGamingPlu (AI) | — | 22 | 11 | 0 | 0 | 3 | 1.16 | 0 | 1438 |
| hp66dodexzp (AI) | — | 23 | 14 | 0 | 4 | 5 | 0.74 | 0 | 1298 |
| bigbareng05 (AI) | — | 14 | 8 | 0 | 0 | 4 | 0.58 | 0 | 1230 |
| guinpoleishel (AI) | — | 15 | 7 | 0 | 0 | 4 | 0.62 | 0 | 833 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| frostaholic | 1395▼ -1 | 30 | 17 | 1 | 0 | 4 | 1.50 | 0 | 1600 |
| Lukeyy (AI) | — | 19 | 5 | 0 | 12 | 6 | 0.53 | 0 | 1318 |
| Boglan (AI) | — | 21 | 8 | 0 | 2 | 6 | 0.54 | 0 | 1264 |
| Deadson63190 (AI) | — | 22 | 7 | 0 | 0 | 7 | 0.58 | 0 | 1240 |
| bsxdxgh (AI) | — | 18 | 7 | 0 | 0 | 7 | 0.47 | 0 | 1194 |
| NUATAN (AI) | — | 13 | 6 | 0 | 6 | 5 | 0.52 | 0 | 1024 |
| WefSking (AI) | — | 23 | 4 | 0 | 0 | 6 | 0.56 | 0 | 850 |
| JourMewtai (AI) | — | 14 | 8 | 0 | 0 | 5 | 0.45 | 0 | 740 |
| m3sovin02 (AI) | — | 13 | 6 | 0 | 2 | 6 | 0.37 | 0 | 640 |
| andyplay86156 (AI) | — | 10 | 6 | 0 | 0 | 7 | 0.26 | 0 | 544 |
| FilthyGriffin ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| EddieWilly ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:11 | sector_1 | Japan | 0 | |
| 5:43 | sector_1 | Japan | 0 | |
| 7:23 | sector_2 | Japan | 0 | |
| 10:52 | sector_2 | Japan | 0 | |
| 14:51 | sector_3 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.