ENLISTED ROLL CALL

every match, every player, every stat

Manchuria RadioConfrontation · confrontation · SQUADS · standard
2026-06-17 15:03start (UTC)
19:09length
885kills
Team 1winner

decode: proto 304 · 2700 stat syncs · 500 zone events · 883 soldier mappings · 6.12s · game 0.7.5.78

Scoreboard

Factions: Japan vs USSR — sides not determinable for this mode

Team 1 (12)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
Zakin1447▲ +1121232131872.7306648
nigganwd410▲ +10741723371.9515626
WackyWavingInf1794▲ +86441002052.3213133
Menschenmüle458▲ +2634101190.7922804
zed80953787▼ -749171071.2902710
xXBon-itoXx@psn920▲ +3433014100.9102646
leyna_89766▲ +234181070.8512325
maxshuldyka1054▼ -83091080.7311950
pashaxq (AI)640440.3021034
广东恐夫子 400▲ +1501101021.570920
ceritorex (AI)200030.112800
Trusciante-ITA 588▼ -851201060.430611

Team 2 (12)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
HermannSalza1498▲ +9722554572.1227815
Forsakenforce612▲ +775301481.6014143
Uppam789▼ -73610215110.7113269
no_one_here1506▼ -74110013120.6122994
MIKONIE1431▼ -12311033100.5212772
AntonioKenari1306▼ -2538100090.8112445
ГришаБезмен450▼ -2624400100.6021775
STG44_Technology 1007▼ -512233060.7311745
ThorSch4002780090.7501240
cheeantin (AI)520090.101880
Suqrgb (AI)000020.00044
Hydatinasp 000000.0000

Captures

1–4 of 4 captures
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Time ZoneTeamSoldiersCredited players
8:14sector_3_bTeam 211STG44_Technology, HermannSalza, ГришаБезмен, no_one_here, Forsakenforce, MIKONIE, cheeantin, Uppam
11:14sector_2_aTeam 210AntonioKenari, HermannSalza, ГришаБезмен, no_one_here
14:19sector_1_aTeam 116pashaxq, nigganwd, Menschenmüle, maxshuldyka, ceritorex
18:33sector_2_aTeam 16pashaxq, leyna_89, Menschenmüle, WackyWavingInf, ceritorex
1–4 of 4 captures
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All decoded stats (619 values) — raw JSON

1–24 of 24 players
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Playerbattle_score battle_timedeathsfriendly_fire_squad_spawnssquad_deathsassistskillskills_by_playerbest_possessed_infantry_killstreakkills_while_attacking_pointheadshotsbest_killstreak_riflepoints_capturedrifle_killsbest_killstreak_submachine_gunkills_by_rifle_kindsubmachine_gun_killskills_by_assault_kindtank_killsbest_killstreak_machine_gunkills_by_mgun_kindmachine_gun_killsfortification_builtkills_by_anti_tank_kindkills_by_engineer_kindkills_by_tanker_kindkills_using_tanklauncher_killsbest_killstreak_grenadeengineer_building_usagegrenade_killsartillery_killsbest_killstreak_artillerybest_killstreak_semiautoengineer_rally_point_usagekills_by_sniper_kindlong_range_killssemiauto_killsbest_killstreak_meleebest_possessed_infantry_killstreak_10kills_by_radioman_kindmelee_killsapc_killsfortification_destoyedkills_using_apctank_kills_by_anti_tank_kindtank_kills_by_tanker_kindinfantry_squad_wipeoutkills_by_partisan_kindkills_using_aircraftowned_mobile_spawn_usagetank_spotsaircraft_killscrew_tnt_killsinfantry_rocket_killskills_by_pilot_fighter_kindplane_kills_by_pilot_fighter_kindvehicle_tnt_killsapc_kills_by_apc_driver_kindapc_kills_by_engineer_kindapc_kills_by_pilot_assaulter_kindapc_kills_by_pilot_fighter_kindapc_kills_by_radioman_kindapc_kills_by_rifle_kindbest_killstreak_mortarcrew_bomb_killsfirst_bloodinfantry_mine_killskills_by_apc_driver_kindkills_by_biker_kindkills_by_engineer_buildingskills_by_medic_kindkills_by_mortarman_kindkills_by_paratrooper_kindkills_by_pilot_assaulter_kindkills_by_saboteur_kindkills_using_bikemortar_killsshotgun_killstank_kills_by_mgun_kindtank_kills_by_paratrooper_kindtank_kills_by_partisan_kindtank_kills_by_pilot_assaulter_kindtank_kills_by_radioman_kindvehicle_bomb_kills
TOTAL60329189208551791689983269713824811210424230951432251671663121111287067544528158119282439515076086441161313554282329338925321111111611871511116641212111112
HermannSalza78151015348767265725472714251217171152202124221621121101711822142111
Zakin6648101045874123101152114131566637111122558111133155241115281226181
nigganwd562699838876746111171971913737151451313223551171811911111815171
Forsakenforce41439514788575639307111376798142711319623313611
Uppam326991151111110363031034112411111111118711672271511111112
WackyWavingInf31331036196544443610147185171091221119196164111512
no_one_here299485867121264132101071023027442323517154451152
Menschenmüle28049684310910342541047214517111111553311151
MIKONIE277284560101043123310812159136111331210712161
zed8095327101005388744944121731132226991651321111
xXBon-itoXx@psn264696947111044334730524561924234954434121
AntonioKenari244585647996383441038224281881213411
leyna_892325994408743432101879110109218133111311
maxshuldyka1950974419813024693812421933143141
ГришаБезмен177595540101092415541325394222314358614
STG44_Technology174563230664221963421293111211111111616612
ThorSch12409683699327241085372721015164211
pashaxq (AI)10344922054263242221
广东恐夫子920436722311111111111
cheeantin (AI)880890489952121
ceritorex (AI)800292184312112
Trusciante-ITA61159028661111161682133611
Suqrgb (AI)4427511222
Hydatinasp
1–24 of 24 players
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Weapon breakdown

1–25 of 167 weapon rows1237next ›
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Player WeaponKills
environment / unattributed9
AntonioKenariArisaka Type 38 Carbine23
AntonioKenari20Mm Type988
AntonioKenariArisaka Type 383
AntonioKenariType 97 Grenade2
AntonioKenariArisaka Type 971
AntonioKenariJapanese Type I Carcano1
ForsakenforceArisaka Type 9730
ForsakenforceMp 28 Jp9
ForsakenforceNambu Type 97 Lmg8
ForsakenforceArtillery7
ForsakenforceArisaka Type 38 Carbine7
ForsakenforceTnt Block7
ForsakenforceSvt 383
ForsakenforceType 11 Lmg3
Forsakenforceenvironment / unattributed2
HermannSalzaNambu Type 1 Smg20
HermannSalzaSig Ke 711
HermannSalzaJp Type92Mod2510
HermannSalzaArisaka Type 38 Modified7
HermannSalzaType 89 Te 46
HermannSalzaType 100 Smg Early5
HermannSalzaGunho1034
HermannSalzaCannonho53
HermannSalzaTnt Block3
1–25 of 167 weapon rows1237next ›
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.