decode: proto 304 · 2262 stat syncs · 572 zone events · 870 soldier mappings · 4.51s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Bearsk | — | 104 | 53 | 1 | 1 | 8 | 2.54 | 0 | 5755 |
| chan35458 | — | 38 | 16 | 2 | 45 | 6 | 1.19 | 0 | 3906 |
| RyskiuMorpex | — | 51 | 11 | 4 | 0 | 3 | 3.00 | 0 | 3565 |
| _Melkades_ | — | 86 | 19 | 0 | 1 | 4 | 3.91 | 0 | 3509 |
| Scotticus#1 | — | 55 | 46 | 0 | 0 | 3 | 2.62 | 0 | 3262 |
| Enter_a_name93 | — | 70 | 27 | 0 | 3 | 7 | 2.19 | 0 | 3242 |
| ИРЛАНдец | — | 37 | 28 | 0 | 30 | 7 | 0.84 | 0 | 2536 |
| Capitan_Suffiks ✗ | — | 16 | 9 | 0 | 5 | 3 | 0.94 | 0 | 914 |
| ramazaN#1 | — | 14 | 9 | 0 | 0 | 9 | 0.30 | 0 | 824 |
| SashuTuXakon (AI) | — | 11 | 4 | 1 | 0 | 3 | 0.73 | 0 | 820 |
| FreeGammianfy (AI) | — | 11 | 7 | 0 | 0 | 4 | 0.55 | 0 | 560 |
| markoserbiamm ✗ | — | 1 | 1 | 0 | 0 | 2 | 0.10 | 0 | 80 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| satnikmarija | — | 45 | 17 | 0 | 42 | 8 | 0.82 | 1 | 3481 |
| Yaroslav_XI | — | 50 | 33 | 1 | 0 | 10 | 0.83 | 0 | 3265 |
| Bentla321 ✗ | — | 31 | 18 | 4 | 0 | 3 | 1.82 | 0 | 2595 |
| sergioo0 ✗ | — | 29 | 27 | 1 | 0 | 9 | 0.57 | 1 | 2545 |
| ramon_esqueleto@psn | — | 34 | 30 | 0 | 0 | 13 | 0.49 | 0 | 2140 |
| _乇卩尺乇丂丂丨_几 | — | 29 | 22 | 0 | 0 | 18 | 0.37 | 0 | 1895 |
| raoko | — | 27 | 19 | 0 | 2 | 0 | 13.50 | 0 | 1708 |
| PAPJIACHE | — | 30 | 4 | 1 | 0 | 3 | 2.00 | 0 | 1620 |
| jossephgoebbels2 ✗ | — | 24 | 15 | 0 | 0 | 3 | 1.20 | 0 | 1385 |
| js1316366 (AI) | — | 8 | 5 | 0 | 16 | 11 | 0.13 | 0 | 998 |
| KingTaibiyd (AI) | — | 3 | 1 | 0 | 20 | 8 | 0.07 | 0 | 864 |
| sos2334 (AI) | — | 1 | 1 | 0 | 0 | 6 | 0.03 | 0 | 60 |
| Dancaa47@live ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:34 | sector_1 | USSR | 2 | sergioo0, satnikmarija |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.