decode: proto 304 · 2512 stat syncs · 1042 zone events · 989 soldier mappings · 9.21s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Labovyxa | — | 137 | 119 | 2 | 31 | 5 | 6.85 | 1 | 11539 |
| anonymousigor | — | 161 | 144 | 0 | 0 | 10 | 2.68 | 0 | 11363 |
| domen2006 | — | 53 | 44 | 0 | 0 | 3 | 4.08 | 0 | 4110 |
| vanyaalexander20 ✗ | — | 25 | 8 | 0 | 42 | 1 | 2.78 | 1 | 2928 |
| Juniu (AI) | — | 20 | 16 | 0 | 30 | 13 | 0.28 | 1 | 2738 |
| Xungjeytun (AI) | — | 28 | 18 | 1 | 14 | 13 | 0.39 | 1 | 2558 |
| kinmapikitjema (AI) | — | 18 | 9 | 0 | 0 | 13 | 0.26 | 1 | 1430 |
| heng411 (AI) | — | 9 | 8 | 0 | 0 | 10 | 0.19 | 0 | 625 |
| Sibaho (AI) | — | 9 | 4 | 0 | 0 | 10 | 0.18 | 0 | 485 |
| Classagineki (AI) | — | 8 | 7 | 0 | 0 | 7 | 0.21 | 0 | 470 |
| miesdi624 (AI) | — | 6 | 6 | 0 | 0 | 3 | 0.46 | 0 | 380 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Cronosblack | — | 140 | 59 | 0 | 0 | 7 | 4.12 | 0 | 6350 |
| Denvor51rus | — | 83 | 21 | 3 | 92 | 9 | 1.80 | 0 | 5826 |
| Grivs | — | 98 | 31 | 3 | 35 | 8 | 1.66 | 0 | 5463 |
| KennyMax (AI) | — | 21 | 8 | 0 | 40 | 10 | 0.38 | 0 | 2346 |
| Vladjark (AI) | — | 17 | 10 | 1 | 14 | 9 | 0.31 | 0 | 1863 |
| 7e4juks89 (AI) | — | 26 | 10 | 0 | 4 | 7 | 0.55 | 0 | 1624 |
| HighssTersestik (AI) | — | 23 | 13 | 0 | 0 | 9 | 0.51 | 0 | 1240 |
| Banan97410 (AI) | — | 16 | 9 | 0 | 0 | 10 | 0.31 | 0 | 1178 |
| 154sjobnx (AI) | — | 15 | 12 | 0 | 0 | 9 | 0.30 | 0 | 1094 |
| IBoGAmao (AI) | — | 17 | 12 | 0 | 2 | 8 | 0.37 | 0 | 1012 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:15 | sector_1_a | Japan | 17 | vanyaalexander20, Labovyxa, Juniu, kinmapikitjema, Xungjeytun |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.