decode: proto 304 · 2971 stat syncs · 1058 zone events · 813 soldier mappings · 4.09s · game 0.7.5.78
Factions: Japan vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| брбрпотопим | 1556▼ -2 | 118 | 61 | 0 | 0 | 3 | 7.87 | 1 | 6970 |
| Возьми_гераньку | 1129▲ +3 | 77 | 53 | 1 | 42 | 5 | 3.35 | 1 | 6794 |
| SH1PS | 1242▼ -53 | 72 | 50 | 0 | 0 | 10 | 1.57 | 0 | 4900 |
| jorty0011067 (AI) | — | 27 | 19 | 1 | 0 | 7 | 0.79 | 1 | 3380 |
| boat (AI) | — | 25 | 18 | 0 | 0 | 6 | 0.69 | 2 | 2795 |
| karforsd (AI) | — | 27 | 17 | 0 | 6 | 5 | 1.00 | 0 | 2674 |
| Viris099 (AI) | — | 23 | 13 | 1 | 30 | 8 | 0.50 | 0 | 2429 |
| ziillaivis (AI) | — | 19 | 11 | 0 | 0 | 7 | 0.51 | 1 | 2160 |
| dencerrix6111 (AI) | — | 19 | 10 | 0 | 18 | 7 | 0.51 | 1 | 2069 |
| darktrench9810@live | 400 | 19 | 18 | 0 | 0 | 4 | 1.06 | 1 | 1620 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Bro#86 | 1301▲ +153 | 103 | 67 | 2 | 15 | 11 | 1.39 | 1 | 7754 |
| NuclearTriad | 872▼ -4 | 51 | 34 | 1 | 0 | 8 | 1.76 | 0 | 3690 |
| uagulscom05 (AI) | — | 20 | 16 | 0 | 38 | 7 | 0.54 | 1 | 3385 |
| CselRoul (AI) | — | 15 | 12 | 0 | 16 | 10 | 0.25 | 1 | 2734 |
| 483xh2and (AI) | — | 19 | 14 | 0 | 0 | 8 | 0.37 | 1 | 2595 |
| kevin941505 (AI) | — | 14 | 9 | 0 | 0 | 9 | 0.29 | 0 | 2380 |
| Balamut18rus | 400 | 37 | 25 | 1 | 0 | 1 | 4.11 | 0 | 2156 |
| sput1xm (AI) | — | 17 | 14 | 0 | 0 | 9 | 0.38 | 0 | 2145 |
| jakophorpogz (AI) | — | 18 | 8 | 0 | 8 | 8 | 0.44 | 0 | 2104 |
| SashuTuXakon (AI) | — | 21 | 12 | 0 | 0 | 8 | 0.50 | 0 | 1675 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 1:39 | capzone[poly] | Team 1 | 9 | jorty0011067, boat, ziillaivis |
| 1:46 | hotel | Team 2 | 6 | Bro#86 |
| 1:53 | street | Team 2 | 6 | CselRoul, uagulscom05, 483xh2and |
| 4:47 | hotel | Team 1 | 5 | darktrench9810@live, boat |
| 8:12 | street | Team 1 | 7 | Возьми_гераньку, брбрпотопим, dencerrix6111 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.