decode: proto 304 · 2760 stat syncs · 572 zone events · 994 soldier mappings · 6.02s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| longer84 | — | 63 | 22 | 3 | 19 | 10 | 1.40 | 1 | 5147 |
| PavelLoveSmk | — | 40 | 24 | 2 | 21 | 11 | 0.91 | 0 | 3968 |
| jesusx343 | — | 47 | 10 | 2 | 56 | 11 | 1.12 | 0 | 3904 |
| walter#59 | — | 89 | 30 | 0 | 0 | 10 | 2.28 | 0 | 3850 |
| DKAsciid | — | 54 | 19 | 1 | 0 | 6 | 2.08 | 0 | 2710 |
| makrel0 | — | 39 | 30 | 0 | 8 | 4 | 1.39 | 0 | 2578 |
| NyerentengAJG | — | 41 | 20 | 1 | 1 | 12 | 0.65 | 0 | 2139 |
| pixarzz | — | 40 | 8 | 0 | 0 | 14 | 0.70 | 0 | 1915 |
| Matt741852 | — | 28 | 13 | 0 | 0 | 12 | 0.51 | 1 | 1633 |
| Cyberdiamant | — | 27 | 4 | 0 | 0 | 6 | 1.12 | 0 | 1105 |
| Erutar | — | 21 | 5 | 0 | 0 | 8 | 0.66 | 0 | 870 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Arthas0173 | — | 93 | 16 | 1 | 46 | 9 | 1.94 | 0 | 6364 |
| Vlaming91 | — | 75 | 26 | 0 | 23 | 13 | 1.15 | 0 | 4198 |
| -FR-ObgiR | — | 43 | 8 | 0 | 39 | 11 | 0.61 | 0 | 3949 |
| naTank | — | 21 | 9 | 7 | 27 | 2 | 1.75 | 0 | 3924 |
| SeanJibs13@live | — | 71 | 19 | 3 | 0 | 14 | 0.61 | 0 | 3445 |
| Andrey24018794 | — | 53 | 3 | 2 | 2 | 8 | 1.77 | 0 | 2548 |
| Peanutus | — | 36 | 5 | 1 | 4 | 6 | 1.09 | 0 | 2151 |
| SniperChlo8535@live | — | 31 | 4 | 1 | 0 | 9 | 1.03 | 0 | 1555 |
| Ingolf3 ✗ | — | 14 | 2 | 0 | 0 | 6 | 0.64 | 0 | 620 |
| straynge5417@live ✗ | — | 10 | 2 | 0 | 0 | 10 | 0.25 | 0 | 360 |
| NeoDouy (AI) | — | 3 | 1 | 0 | 0 | 4 | 0.14 | 0 | 155 |
| Darknick1606 (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.67 | 0 | 60 |
| Grigquot51653 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:58 | sector_1_b | Japan | 3 | Matt741852, longer84 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.