decode: proto 304 · 1943 stat syncs · 546 zone events · 725 soldier mappings · 5.6s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Tycho_Gaming_ | 1654▲ +1 | 70 | 5 | 3 | 0 | 1 | 11.67 | 0 | 4392 |
| outAmmunation | 1740▲ +6 | 87 | 26 | 3 | 0 | 5 | 2.23 | 0 | 4040 |
| constantin2020 | 1782▲ +3 | 33 | 5 | 2 | 48 | 3 | 1.50 | 0 | 3981 |
| ThompsoNN | 1812▲ +2 | 50 | 18 | 1 | 26 | 2 | 4.55 | 0 | 2859 |
| _Melkades_ | 1550▲ +1 | 69 | 12 | 0 | 6 | 6 | 2.03 | 0 | 2830 |
| baks7634 | 1392▲ +1 | 60 | 22 | 0 | 7 | 4 | 2.50 | 0 | 2683 |
| __Gastelo__ | 1128▼ -14 | 39 | 15 | 0 | 7 | 3 | 2.29 | 0 | 2505 |
| Andrey24018794 | 1797▼ -5 | 34 | 3 | 3 | 0 | 3 | 3.40 | 0 | 1790 |
| NiValDe_12 | 913▼ -87 | 20 | 4 | 2 | 29 | 6 | 0.62 | 0 | 1473 |
| Facepro | 1193▼ -84 | 18 | 9 | 0 | 0 | 2 | 1.20 | 0 | 930 |
| Tanka111 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| NeonScully#1 | 1736▲ +15 | 49 | 30 | 3 | 27 | 9 | 1.00 | 0 | 4329 |
| Claimtrooper | 2001▲ +46 | 31 | 23 | 1 | 5 | 9 | 0.84 | 0 | 2253 |
| Veccio | 1388▲ +66 | 16 | 7 | 1 | 25 | 7 | 0.52 | 0 | 2007 |
| the_GREATEST | 1458▲ +6 | 32 | 23 | 0 | 0 | 7 | 0.71 | 0 | 1741 |
| Dolukian@psn | 811▼ -1 | 19 | 13 | 1 | 0 | 9 | 0.45 | 0 | 1360 |
| Jacobgaming | 670▼ -1 | 18 | 17 | 0 | 0 | 13 | 0.25 | 0 | 1337 |
| kaha1123 (AI) | — | 6 | 4 | 0 | 26 | 7 | 0.16 | 0 | 1278 |
| Nagato86 | 1330▼ -1 | 18 | 12 | 0 | 0 | 10 | 0.40 | 0 | 965 |
| GodGrai (AI) | — | 6 | 5 | 0 | 8 | 7 | 0.16 | 0 | 704 |
| Darkabys1024@psn | 400 | 9 | 5 | 0 | 0 | 11 | 0.13 | 0 | 450 |
| Naty_F1refly ✗ | — | 6 | 5 | 0 | 0 | 2 | 0.67 | 0 | 350 |
| A_l_i_g_a_t_o_ro ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Sanya_2_2_8_0_0 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| nazar42111 ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.