decode: proto 304 · 1119 stat syncs · 386 zone events · 424 soldier mappings · 2.42s · game 0.7.5.78
Factions: Japan vs Western Allies — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| TcharlisGomes@psn | — | 68 | 2 | 1 | 0 | 1 | 13.60 | 0 | 3395 |
| warrior_eagle345@psn | — | 52 | 13 | 1 | 4 | 2 | 3.25 | 1 | 2696 |
| Fuzzy8542 (AI) | — | 17 | 9 | 0 | 14 | 2 | 1.21 | 2 | 2319 |
| nnabelsi16@psn | — | 34 | 9 | 0 | 0 | 0 | 11.33 | 1 | 1680 |
| AimKing (AI) | — | 23 | 12 | 0 | 0 | 3 | 1.28 | 0 | 1415 |
| Life500 (AI) | — | 10 | 4 | 0 | 2 | 2 | 0.91 | 1 | 1339 |
| KhoanspiceSen (AI) | — | 8 | 3 | 0 | 0 | 2 | 0.67 | 1 | 1215 |
| Rotono (AI) | — | 15 | 8 | 0 | 10 | 1 | 1.88 | 0 | 1174 |
| jamenkinbacks (AI) | — | 13 | 8 | 0 | 0 | 2 | 1.00 | 0 | 670 |
| antoz11252 (AI) | — | 5 | 3 | 0 | 0 | 1 | 1.00 | 0 | 260 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Jeron2061 (AI) | — | 17 | 10 | 0 | 28 | 4 | 0.63 | 0 | 1929 |
| larancarenger (AI) | — | 16 | 9 | 0 | 4 | 6 | 0.46 | 1 | 1384 |
| exteymosa75632 (AI) | — | 12 | 5 | 0 | 0 | 5 | 0.46 | 0 | 960 |
| Marloyo (AI) | — | 13 | 11 | 0 | 4 | 5 | 0.46 | 0 | 888 |
| GonMemeSalty (AI) | — | 10 | 8 | 0 | 0 | 6 | 0.30 | 0 | 880 |
| gzr2hbhwk1 (AI) | — | 12 | 7 | 0 | 6 | 5 | 0.46 | 0 | 814 |
| mr-lipton69@psn | — | 8 | 5 | 1 | 0 | 3 | 0.67 | 0 | 585 |
| ThisTungaKatu (AI) | — | 10 | 6 | 0 | 0 | 7 | 0.26 | 0 | 480 |
| wangtean (AI) | — | 3 | 3 | 0 | 0 | 4 | 0.14 | 0 | 215 |
| War-Puggy99@psn ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| BonnGeKen (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 1:39 | stable | Team 1 | 4 | warrior_eagle345@psn, nnabelsi16@psn |
| 2:20 | capzone[box] | Team 2 | 4 | larancarenger |
| 2:31 | chief_house | Team 1 | 6 | Fuzzy8542, Life500 |
| 4:06 | capzone[box] | Team 1 | 9 | Fuzzy8542, KhoanspiceSen |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.