decode: proto 304 · 4120 stat syncs · 1758 zone events · 1261 soldier mappings · 8.41s · game 0.7.5.78
Factions: Japan vs Western Allies — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| theassassin629@psn | 452▲ +5 | 133 | 64 | 3 | 15 | 12 | 1.58 | 1 | 9317 |
| Max_Rebo88@psn | 1390▲ +10 | 143 | 69 | 1 | 1 | 8 | 2.80 | 0 | 8309 |
| Deverry973@psn | 676▼ -4 | 56 | 22 | 0 | 55 | 5 | 2.15 | 0 | 5165 |
| Tristian (AI) | — | 43 | 19 | 0 | 28 | 11 | 0.77 | 0 | 4229 |
| ChappyFutkah (AI) | — | 58 | 17 | 0 | 14 | 12 | 0.89 | 0 | 4024 |
| Muwe65ros (AI) | — | 34 | 22 | 2 | 22 | 14 | 0.48 | 0 | 3744 |
| pokenfermie (AI) | — | 43 | 17 | 0 | 4 | 9 | 0.86 | 0 | 3424 |
| skyr21913 (AI) | — | 33 | 17 | 0 | 0 | 12 | 0.49 | 1 | 2810 |
| Unkonst (AI) | — | 29 | 10 | 0 | 0 | 11 | 0.50 | 0 | 2340 |
| ChomeN9775 (AI) | — | 42 | 13 | 0 | 0 | 9 | 0.88 | 0 | 1975 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| BaronBrahman@live | 1718▲ +15 | 162 | 120 | 0 | 36 | 15 | 1.91 | 1 | 12022 |
| fourfold_soot50@psn | 881▼ -38 | 128 | 51 | 7 | 37 | 5 | 4.41 | 0 | 9503 |
| mcesa1cdf (AI) | — | 39 | 16 | 0 | 28 | 12 | 0.59 | 0 | 4169 |
| 4Datiz (AI) | — | 36 | 22 | 0 | 24 | 12 | 0.53 | 0 | 4134 |
| Rico114 (AI) | — | 37 | 25 | 0 | 2 | 11 | 0.56 | 1 | 3229 |
| alnoenosoneo (AI) | — | 45 | 15 | 0 | 0 | 13 | 0.56 | 0 | 2995 |
| Devil2009 (AI) | — | 27 | 10 | 0 | 0 | 12 | 0.43 | 0 | 2844 |
| pirrysmayer (AI) | — | 19 | 12 | 0 | 0 | 10 | 0.35 | 0 | 2580 |
| AyoveneTeyP (AI) | — | 35 | 16 | 0 | 0 | 11 | 0.56 | 1 | 2307 |
| TheSalita (AI) | — | 36 | 10 | 0 | 0 | 9 | 0.75 | 0 | 2110 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:22 | sector_3 | Team 1 | 7 | theassassin629@psn, skyr21913 |
| 8:01 | sector_4 | Team 2 | 14 | BaronBrahman@live, AyoveneTeyP, Rico114 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.