decode: proto 304 · 2499 stat syncs · 828 zone events · 941 soldier mappings · 5.66s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Nolsku568@psn | 1046▼ -53 | 89 | 42 | 2 | 101 | 11 | 1.89 | 0 | 6452 |
| Kabatsu_@psn | 400▼ -13 | 120 | 43 | 0 | 0 | 8 | 3.64 | 0 | 5430 |
| mannotti1123303 (AI) | — | 33 | 22 | 1 | 32 | 7 | 0.82 | 0 | 3394 |
| Worlm19045 (AI) | — | 68 | 27 | 1 | 0 | 8 | 1.42 | 0 | 3120 |
| ElEarnech17 (AI) | — | 49 | 23 | 0 | 16 | 7 | 1.17 | 0 | 2804 |
| Methe12207 (AI) | — | 21 | 11 | 0 | 24 | 6 | 0.62 | 0 | 1904 |
| mainpaillax (AI) | — | 29 | 15 | 1 | 0 | 8 | 0.67 | 0 | 1885 |
| Sentonast22253 (AI) | — | 31 | 21 | 0 | 0 | 6 | 0.82 | 0 | 1820 |
| tomdslayent (AI) | — | 25 | 20 | 0 | 0 | 7 | 0.60 | 0 | 1754 |
| stea63157 (AI) | — | 24 | 20 | 0 | 0 | 7 | 0.62 | 0 | 1416 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SiberianCat9655@live | 981▲ +37 | 144 | 120 | 1 | 26 | 5 | 4.97 | 1 | 9814 |
| pxschado (AI) | — | 41 | 27 | 1 | 0 | 10 | 0.73 | 1 | 2925 |
| Luzzik (AI) | — | 41 | 29 | 1 | 0 | 10 | 0.75 | 1 | 2810 |
| Dangant (AI) | — | 27 | 21 | 0 | 0 | 9 | 0.52 | 1 | 2175 |
| Ardanzoget (AI) | — | 29 | 22 | 0 | 0 | 10 | 0.52 | 0 | 2060 |
| z85837 (AI) | — | 32 | 19 | 1 | 0 | 11 | 0.47 | 0 | 2020 |
| michaelporik (AI) | — | 29 | 18 | 0 | 14 | 11 | 0.48 | 0 | 1964 |
| Ghost (AI) | — | 20 | 17 | 1 | 0 | 8 | 0.49 | 0 | 1280 |
| mushoOnviels (AI) | — | 19 | 15 | 0 | 0 | 6 | 0.49 | 0 | 1185 |
| LilDanieles (AI) | — | 15 | 9 | 0 | 0 | 8 | 0.35 | 0 | 1000 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:11 | sector_1_a | Western Allies | 9 | SiberianCat9655@live, pxschado, Luzzik, Dangant |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.