decode: proto 304 · 2302 stat syncs · 840 zone events · 917 soldier mappings · 4.73s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| superyologamer7@live | 1449▲ +12 | 103 | 59 | 1 | 19 | 6 | 2.58 | 0 | 6432 |
| BunkerXWaffles@live | 1656▲ +35 | 88 | 37 | 2 | 14 | 3 | 4.89 | 0 | 5597 |
| Nofish22 | 980▼ -3 | 47 | 17 | 3 | 0 | 1 | 6.71 | 0 | 4040 |
| MrRogerRogers@live | 690▼ -63 | 70 | 43 | 0 | 0 | 10 | 1.09 | 0 | 3588 |
| ErasazoristicCr (AI) | — | 29 | 17 | 0 | 36 | 10 | 0.55 | 0 | 2808 |
| Lonesome (AI) | — | 32 | 13 | 0 | 18 | 10 | 0.58 | 0 | 2217 |
| Afuma1 (AI) | — | 19 | 10 | 1 | 12 | 7 | 0.53 | 0 | 1758 |
| Petris58749 (AI) | — | 32 | 20 | 0 | 0 | 8 | 0.68 | 0 | 1710 |
| FistyOce1 (AI) | — | 16 | 14 | 1 | 18 | 8 | 0.39 | 0 | 1508 |
| Captor76791 (AI) | — | 20 | 10 | 1 | 0 | 8 | 0.49 | 0 | 1460 |
| velez_lpz@psn ✗ | — | 2 | 0 | 0 | 0 | 1 | 0.33 | 0 | 80 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ColonelDeepDish | 1224▲ +118 | 97 | 66 | 0 | 0 | 9 | 2.49 | 1 | 5300 |
| alonso_quiros | 990▲ +8 | 68 | 43 | 2 | 12 | 10 | 1.70 | 0 | 4374 |
| Megalodon0102@psn | 658▲ +7 | 59 | 50 | 1 | 0 | 8 | 1.34 | 1 | 4210 |
| kozak0914@psn | 1115▼ -15 | 46 | 17 | 1 | 1 | 7 | 1.92 | 1 | 2790 |
| Beuter118 (AI) | — | 30 | 18 | 0 | 20 | 14 | 0.41 | 0 | 2334 |
| pongmost23 (AI) | — | 32 | 26 | 0 | 0 | 11 | 0.49 | 0 | 1937 |
| Mrampoonthec (AI) | — | 21 | 14 | 0 | 20 | 10 | 0.38 | 0 | 1908 |
| SoBear (AI) | — | 24 | 16 | 0 | 6 | 12 | 0.35 | 1 | 1779 |
| danimiasha (AI) | — | 20 | 11 | 0 | 16 | 9 | 0.41 | 0 | 1759 |
| TheOlin900 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 19:09 | sector_1_a | Western Allies | 8 | Megalodon0102@psn, ColonelDeepDish, kozak0914@psn, SoBear |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.