decode: proto 304 · 1852 stat syncs · 596 zone events · 650 soldier mappings · 2.9s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| BlackSam2608 | 1928▲ +2 | 117 | 68 | 2 | 11 | 5 | 5.09 | 1 | 7098 |
| DODl | 1074▼ -27 | 52 | 32 | 1 | 0 | 5 | 1.68 | 3 | 4708 |
| lehaboy31prast (AI) | — | 16 | 9 | 0 | 16 | 5 | 0.57 | 1 | 3058 |
| 9k651wru7 (AI) | — | 18 | 9 | 1 | 0 | 3 | 1.00 | 3 | 1819 |
| slair6 (AI) | — | 14 | 10 | 0 | 0 | 5 | 0.54 | 1 | 1794 |
| night1990 (AI) | — | 17 | 9 | 0 | 4 | 4 | 0.81 | 1 | 1414 |
| zdr86101 (AI) | — | 10 | 5 | 1 | 0 | 2 | 0.77 | 2 | 1405 |
| reezerbonos (AI) | — | 11 | 3 | 0 | 0 | 5 | 0.41 | 1 | 955 |
| kensticx18 (AI) | — | 10 | 1 | 0 | 0 | 2 | 0.67 | 0 | 394 |
| Wolf | 985▼ -91 | 85 | 0 | 2 | 0 | 0 | 4.72 | 4 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| -MrStep4ik- | 1360▼ -2 | 77 | 23 | 1 | 11 | 5 | 2.85 | 0 | 3378 |
| Renamed87210 | 676▲ +2 | 45 | 25 | 3 | 19 | 7 | 1.67 | 0 | 3138 |
| phero4246 (AI) | — | 17 | 10 | 0 | 6 | 7 | 0.42 | 0 | 1048 |
| Toker62296 (AI) | — | 15 | 7 | 0 | 4 | 6 | 0.42 | 0 | 894 |
| joney1011 (AI) | — | 16 | 4 | 0 | 0 | 8 | 0.35 | 0 | 680 |
| BoyLeen (AI) | — | 10 | 5 | 0 | 0 | 7 | 0.27 | 0 | 538 |
| andyplay86156 (AI) | — | 10 | 4 | 0 | 2 | 6 | 0.29 | 0 | 534 |
| M1D57350 (AI) | — | 6 | 2 | 0 | 8 | 8 | 0.12 | 0 | 532 |
| cpemate (AI) | — | 11 | 3 | 0 | 2 | 6 | 0.33 | 0 | 506 |
| Dvmsro (AI) | — | 7 | 4 | 0 | 0 | 5 | 0.24 | 0 | 400 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:22 | sector_1_a | Japan | 4 | Wolf, BlackSam2608, DODl |
| 5:46 | sector_2_a | Japan | 3 | Wolf, night1990 |
| 7:56 | sector_3_a | Japan | 4 | Wolf, DODl, 9k651wru7 |
| 10:58 | sector_4_a | Japan | 14 | 9k651wru7, lehaboy31prast, reezerbonos, zdr86101, slair6 |
| 13:46 | sector_5_a | Japan | 8 | Wolf, DODl, 9k651wru7, zdr86101 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.