ENLISTED ROLL CALL

every match, every player, every stat

Pacific Gavutu AerodromeDestruction · destruction · SQUADS · standard
2026-06-17 21:14start (UTC)
20:45length
608kills
Western Allieswinner

decode: proto 304 · 1640 stat syncs · 0 zone events · 677 soldier mappings · 4.22s · game 0.7.5.78

Scoreboard

Western Allies (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
mowser2007@psn1667▲ +25973443853.7306081
khalawamana (AI)281201022.3301678
patornermasa (AI)23160041.1001570
TTTTHMINA (AI)4070014.4401490
marker325 (AI)2180021.9101170
Nourer34461 (AI)15110021.000944
LordWeabyHaid (AI)1960030.950870
beardsista97 (AI)1460021.400694
amanagaming (AI)600020.500320
hisan25003872▼ -2916000004.7100

Japan (11)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
superpouch21 (AI)121003680.2602131
pse200005 (AI)201502280.3501984
VinonRocker (AI)2014014100.3801964
Broopy41009 (AI)20190050.6701490
Junkert (AI)21171080.5101450
GetcsT (AI)171300100.3101292
SandoChi63167 (AI)21150080.4701250
adin3330 (AI)990060.2601150
VooTthack (AI)19150050.7301080
DannyWild (AI)950070.220460
Slugmon@psn 000010.0000

Captures

1–1 of 1 captures
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Time ZoneTeamSoldiersCredited players
7:40sector_1Japan0
1–1 of 1 captures
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All decoded stats (247 values) — raw JSON

1–21 of 21 players
per page
Playerbattle_timedeathsfriendly_fire_squad_spawnssquad_deathsassistsbattle_score killskills_by_playerbest_possessed_infantry_killstreakkills_while_attacking_pointlong_range_killskills_while_defending_pointengineer_building_usageengineer_rally_point_usagebest_possessed_infantry_killstreak_10fortification_destoyedmission_objectives_destroyedtank_killsartillery_killsbest_killstreak_artillerybest_killstreak_grenadebest_killstreak_meleebest_killstreak_pistolbest_killstreak_riflebest_killstreak_semiautobest_killstreak_submachine_guncrew_tnt_killsfirst_bloodfortification_builtgrenade_killsheadshotsinfantry_squad_wipeoutkills_by_anti_tank_kindkills_by_assault_kindkills_by_engineer_kindkills_by_pilot_assaulter_kindkills_by_radioman_kindkills_by_sniper_kindkills_using_aircraftmelee_killspistol_killsrifle_killssemiauto_killssubmachine_gun_killstank_kills_by_anti_tank_kindtank_kills_by_engineer_kind
TOTAL202185681189985290684312348513232100635124251275212445116581245306626621614531
mowser2007@psn114226657608197712417342210114127521244516581245306626621614531
superpouch21 (AI)999479842131128310118181
pse200005 (AI)98357982198420114151111
VinonRocker (AI)968521110419642013214177
khalawamana (AI)1123123261678281131255
patornermasa (AI)1098215451570239216
TTTTHMINA (AI)1167921314904021152711
Broopy41009 (AI)106930654149020156193
Junkert (AI)970419811450211431721
GetcsT (AI)943551110512921773131
SandoChi63167 (AI)9934598812502181151
marker325 (AI)1142113221170217338
adin3330 (AI)9433576811509319
VooTthack (AI)10482665310801912315
Nourer34461 (AI)112415328944155211
LordWeabyHaid (AI)113620434870198646
beardsista97 (AI)115010324694142216
DannyWild (AI)1031418724609525
amanagaming (AI)11501232532064
hisan25003
Slugmon@psn39311
1–21 of 21 players
per page

Weapon breakdown

1–25 of 167 weapon rows1237next ›
per page
Player WeaponKills
environment / unattributed2
Broopy41009Thompson M1921 Jp7
Broopy4100975Mm Type994
Broopy410097 7Mm Type 972
Broopy41009Mp 28 Jp2
Broopy41009Type 100 Smg Early2
Broopy41009Arisaka Type 99 Early Short1
Broopy41009Molotov1
Broopy41009Nambu Type 2A Smg1
Broopy41009Nambu Type 97 Lmg1
DannyWildArisaka Type 99 Long Sniper4
DannyWildThompson M1921 Jp2
DannyWildArisaka Type 99 Early Short1
DannyWildMp 28 Jp1
DannyWildNambu Type 2A Smg1
GetcsTType 100 Paratrooper Smg4
GetcsTJapanese Type I Carcano3
GetcsTNambu Type 2A Smg2
GetcsTArisaka Type 38 Carbine1
GetcsTArisaka Type 99 Early Short1
GetcsTArisaka Type 99 Long1
GetcsTExplosion Pack1
GetcsTMp 28 Jp1
GetcsTNambu Type 96 Lmg1
GetcsTNambu Type 97 Lmg1
1–25 of 167 weapon rows1237next ›
per page

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.