ENLISTED ROLL CALL

every match, every player, every stat

Manchuria RadioInvasion · invasion · SQUADS · standard
2026-06-18 02:28start (UTC)
24:43length
961kills
Japanwinner

decode: proto 304 · 2528 stat syncs · 930 zone events · 988 soldier mappings · 3.32s · game 0.7.5.78

Scoreboard

Japan (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
kuply_pepegy878▲ +21457311755.0006914
AsVeR1403▲ +221213403055.7606030
ricolas9581 (AI)381902080.8802534
Vinnieslorste (AI)49250271.2302474
yoshoury (AI)38271090.8402310
drecediain822 (AI)41210090.7902100
blackalis95 (AI)311701280.7001956
joBanda (AI)34220070.8701890
ricaslav1024 (AI)32190070.8901680
TheLordHell (AI)36130051.2001594

USSR (11)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
andy10121357 (AI)3425034120.4713648
reacheggucon (AI)453308100.8013414
angidanthonieza (AI)3825120120.5703384
Clanking (AI)4337018100.8103228
Fallmond (AI)373100120.6112500
stillamena112 (AI)372900110.5202380
erakinki75 (AI)32171090.6412291
x32xzsmzcw (AI)371614110.5902290
QigaBeed (AI)332500100.6012191
Stumpwater101658▼ -729190031.5301762
Lezec40445 (AI)100000.2000

Captures

1–2 of 2 captures
per page
Time ZoneTeamSoldiersCredited players
11:33sector_1_bUSSR7QigaBeed, andy10121357
22:03sector_2_aUSSR7erakinki75, Fallmond, reacheggucon
1–2 of 2 captures
per page

All decoded stats (289 values) — raw JSON

1–21 of 21 players
per page
Playerassistsbattle_score battle_timebest_possessed_infantry_killstreakdeathsfriendly_fire_squad_spawnskillskills_by_playersquad_deathsengineer_building_usagefortification_destoyedkills_while_attacking_pointkills_while_defending_pointengineer_rally_point_usagelong_range_killspoints_capturedtank_killsbest_killstreak_riflebest_killstreak_submachine_gunheadshotsrifle_killssubmachine_gun_killsbest_killstreak_grenadebest_possessed_infantry_killstreak_10fortification_builtgrenade_killskills_by_anti_tank_kindkills_by_assault_kindkills_by_engineer_kindkills_by_rifle_kindlauncher_killsaircraft_killsbest_killstreak_machine_gunfirst_bloodinfantry_squad_wipeoutkills_by_engineer_buildingskills_by_medic_kindkills_by_pilot_fighter_kindkills_by_sniper_kindkills_using_aircraftmachine_gun_killstank_kills_by_rifle_kind
TOTAL12356570244341409471859295951707718257270671754627043122104722173312252431113011279211521301
kuply_pepegy76914139432295145130587314132189047519521424438311
AsVeR10603013722821612110751033488629191248211221280883027212130
andy10121357 (AI)1036481134373133413121725171
reacheggucon (AI)53414115385611452010423341
angidanthonieza (AI)5338411423671238191210125101
Clanking (AI)4322811865531043251092379
ricolas9581 (AI)625341242543938258101910
Fallmond (AI)4250011344611337181213111
Vinnieslorste (AI)9247412604408492071251
stillamena112 (AI)2238011534711237151122921
yoshoury (AI)6231012255451038179271
erakinki75 (AI)922911190350932189217111
x32xzsmzcw (AI)22290117736312373211211621
QigaBeed (AI)621911119455103317102251
drecediain822 (AI)1221001208352104116921
blackalis95 (AI)4195612203449311386176
joBanda (AI)918901265339834187221
Stumpwater101417621299819429263219315962095915
ricaslav1024 (AI)616801272736832227191
TheLordHell (AI)31594128953063524513
Lezec40445 (AI)
1–21 of 21 players
per page

Weapon breakdown

1–25 of 248 weapon rows12310next ›
per page
Player WeaponKills
environment / unattributed7
AsVeRPpt 2743
AsVeRMaxim30
AsVeRSu Fab10019
AsVeRMosin Dragoon8
AsVeRPtrs 418
AsVeRPpd 345
AsVeRMosin M38 Default4
AsVeRCannonshvak2
AsVeRExplosion Pack2
AsVeRenvironment / unattributed1
ClankingArtillery12
Clankingenvironment / unattributed6
ClankingArisaka Type 99 Early Short6
ClankingNambu Type 96 Lmg4
ClankingArisaka Type 99 Early Sniper2
ClankingArisaka Type 99 Late2
ClankingMp 34 Jp2
ClankingNambu Type 97 Lmg2
ClankingType 11 Lmg2
ClankingType Hei Rifle2
ClankingArisaka Type 381
ClankingArisaka Type 38 Carbine1
ClankingType 97 Grenade1
FallmondNambu Type 97 Lmg9
1–25 of 248 weapon rows12310next ›
per page

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.