decode: proto 304 · 3200 stat syncs · 1426 zone events · 1247 soldier mappings · 18.8s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| KardanScadowskiy | 1650▲ +8 | 177 | 102 | 1 | 5 | 12 | 2.16 | 0 | 9715 |
| __helper__pf_w | 1065▼ -32 | 148 | 36 | 2 | 30 | 7 | 4.35 | 0 | 7764 |
| volhin404 | 968▼ -31 | 139 | 56 | 1 | 17 | 12 | 2.28 | 0 | 6646 |
| DESHONTHEE (AI) | — | 27 | 14 | 0 | 22 | 9 | 0.53 | 0 | 2274 |
| DIGHADIPO (AI) | — | 39 | 19 | 0 | 2 | 9 | 0.80 | 0 | 2069 |
| tmelanderluckeo (AI) | — | 32 | 18 | 0 | 0 | 11 | 0.55 | 0 | 1669 |
| ficifit1231 (AI) | — | 27 | 12 | 0 | 4 | 8 | 0.61 | 0 | 1372 |
| kenixtilopen (AI) | — | 22 | 7 | 0 | 12 | 10 | 0.42 | 0 | 1328 |
| DevilishyDook (AI) | — | 27 | 8 | 0 | 0 | 9 | 0.55 | 0 | 1174 |
| epack (AI) | — | 20 | 8 | 0 | 0 | 10 | 0.33 | 0 | 1023 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Kenighty | 1434▲ +86 | 204 | 162 | 2 | 3 | 13 | 2.06 | 2 | 12968 |
| Brodata_rzezucha@psn | 1217▼ -10 | 132 | 107 | 0 | 30 | 8 | 3.00 | 2 | 9613 |
| BatZy02 (AI) | — | 37 | 25 | 0 | 6 | 11 | 0.57 | 2 | 3394 |
| xiaoshaneld (AI) | — | 23 | 13 | 0 | 16 | 9 | 0.43 | 1 | 2483 |
| wh18313206 (AI) | — | 24 | 17 | 0 | 8 | 11 | 0.44 | 2 | 2404 |
| perm17139 (AI) | — | 17 | 10 | 0 | 24 | 12 | 0.24 | 0 | 1914 |
| Battheffuz37445 (AI) | — | 29 | 20 | 0 | 0 | 12 | 0.41 | 1 | 1784 |
| Aisofling (AI) | — | 22 | 10 | 1 | 0 | 12 | 0.31 | 0 | 1619 |
| Alexiss (AI) | — | 23 | 9 | 0 | 6 | 13 | 0.31 | 1 | 1533 |
| tymerkoledo1 (AI) | — | 15 | 5 | 0 | 0 | 12 | 0.22 | 0 | 780 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:23 | sector_1_a | USSR | 18 | Kenighty, Brodata_rzezucha@psn, Battheffuz37445, wh18313206, xiaoshaneld, BatZy02 |
| 14:38 | sector_2_a | USSR | 7 | Kenighty, Brodata_rzezucha@psn, Alexiss, wh18313206 |
| 22:43 | sector_3_a | USSR | 4 | BatZy02 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.