decode: proto 304 · 2271 stat syncs · 1030 zone events · 901 soldier mappings · 4.73s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| GhostOfTallaght | 1873▲ +11 | 201 | 63 | 2 | 33 | 4 | 7.44 | 0 | 9803 |
| CrBluceBarny | 1573▼ -16 | 173 | 65 | 1 | 12 | 8 | 3.20 | 0 | 8098 |
| lemannblayu (AI) | — | 33 | 18 | 0 | 14 | 6 | 0.94 | 0 | 2144 |
| DDTV12 (AI) | — | 14 | 2 | 2 | 14 | 5 | 0.56 | 0 | 1484 |
| jonatakui79 (AI) | — | 20 | 8 | 0 | 10 | 6 | 0.65 | 0 | 1294 |
| DEDMORNET (AI) | — | 21 | 15 | 0 | 0 | 5 | 0.70 | 0 | 1124 |
| Senpa57361 (AI) | — | 22 | 11 | 0 | 0 | 5 | 0.81 | 0 | 1080 |
| jxsswoest58 (AI) | — | 21 | 10 | 0 | 0 | 6 | 0.62 | 0 | 1054 |
| BunnyTooT (AI) | — | 17 | 12 | 0 | 0 | 6 | 0.50 | 0 | 1014 |
| Detvot (AI) | — | 14 | 7 | 0 | 0 | 6 | 0.47 | 0 | 798 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| GermanWolf96 | 1509▼ -12 | 171 | 157 | 0 | 3 | 10 | 3.11 | 1 | 11210 |
| morten1945 (AI) | — | 23 | 11 | 0 | 20 | 12 | 0.34 | 1 | 2084 |
| KillerMing (AI) | — | 23 | 11 | 0 | 0 | 10 | 0.37 | 1 | 1450 |
| pje12773 (AI) | — | 15 | 8 | 0 | 0 | 10 | 0.25 | 1 | 1270 |
| AldrieCool (AI) | — | 7 | 7 | 0 | 14 | 7 | 0.18 | 0 | 1129 |
| kzq2zx9rz7 (AI) | — | 14 | 13 | 0 | 0 | 9 | 0.30 | 0 | 1115 |
| BouchtMon (AI) | — | 17 | 9 | 1 | 0 | 11 | 0.30 | 0 | 1060 |
| fariangpro (AI) | — | 16 | 7 | 0 | 0 | 9 | 0.36 | 0 | 1015 |
| DIGHADIPO (AI) | — | 20 | 10 | 0 | 0 | 11 | 0.32 | 0 | 940 |
| BLOY769 (AI) | — | 14 | 10 | 1 | 0 | 9 | 0.29 | 0 | 910 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 11:57 | sector_1_b | USSR | 6 | GermanWolf96, KillerMing, morten1945, pje12773 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.