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every match, every player, every stat

Manchuria CityInvasion · invasion · SQUADS · standard
2026-06-18 07:43start (UTC)
21:59length
828kills
Japanwinner

decode: proto 304 · 2179 stat syncs · 1138 zone events · 856 soldier mappings · 3.38s · game 0.7.5.78

Scoreboard

Japan (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
HanlongZZZ1281▲ +20218570765.7408787
RobinDud-759▼ -2411088601729.8206261
axich4aj11510 (AI)31210060.9401850
eckkin (AI)191302250.5901838
JaboSlayer (AI)271801051.0401804
theij1309 (AI)261501260.7001734
ChickenTrow (AI)30200060.9401664
hellculdo (AI)2890051.1201430
SmyFatman (AI)21140060.6801305
IceColdaGam (AI)24150031.4101283

USSR (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
Snavian76165 (AI)5247014100.9814305
monkyislol (AI)1915016100.3612310
Comman (AI)252102100.4402084
haiger22619 (AI)362900100.6502040
YoungBea17990 (AI)23210080.5501910
Noxint (AI)282600110.4601794
Snuggy (AI)221900100.3611685
Pwittex (AI)25170090.4601579
l97699 (AI)331500110.5501555
Pollowball (AI)13101080.3011195

Captures

1–1 of 1 captures
per page
Time ZoneTeamSoldiersCredited players
5:59sector_1_aUSSR10Snavian76165, monkyislol, Pollowball, Snuggy
1–1 of 1 captures
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All decoded stats (282 values) — raw JSON

1–20 of 20 players
per page
Playerassistsbattle_score battle_timebest_possessed_infantry_killstreakdeathsfriendly_fire_squad_spawnskillskills_by_playersquad_deathskills_while_attacking_pointkills_while_defending_pointfortification_destoyedengineer_building_usageengineer_rally_point_usagelong_range_killspoints_capturedbest_possessed_infantry_killstreak_10artillery_killsbest_killstreak_artillerybest_killstreak_riflebest_killstreak_submachine_gunfortification_builtheadshotskills_by_engineer_kindkills_by_radioman_kindkills_by_rifle_kindrifle_killssubmachine_gun_killsbest_killstreak_grenadebest_killstreak_machine_gunbest_killstreak_mortarbest_killstreak_pistolbest_killstreak_semiautofirst_bloodgrenade_killsinfantry_mine_killsinfantry_squad_wipeoutkills_by_anti_tank_kindkills_by_assault_kindkills_by_engineer_buildingskills_by_medic_kindkills_by_mgun_kindkills_by_mortarman_kindlauncher_killsmachine_gun_killsmortar_killspistol_killssemiauto_killstank_kills
TOTAL11048413211971278211588085131472202681749419532826771101049949308513712165131111528172430623465271
HanlongZZZ16878711904538721820365712211211989133645281611821131528173023427
RobinDud-1262611238231131089228619117769197134972269191651124665
Snavian76165 (AI)743059911053105221104767711
monkyislol (AI)823109141531019610153881
Comman (AI)620849602571025910211111
haiger22619 (AI)12040101135511361010291
YoungBea17990 (AI)111910962542823178212
axich4aj11510 (AI)418501127433731146211
eckkin (AI)51838114223261975131111
JaboSlayer (AI)5180411454266271551855
Noxint (AI)117949232611128121126
theij1309 (AI)4173411213377261561566
Snuggy (AI)31685897361102212101921
ChickenTrow (AI)716641114532730176202
Pwittex (AI)11579998354925129171
l97699 (AI)21555958160113361115121
hellculdo (AI)81430114252562818591
SmyFatman (AI)4130511262317217614
IceColdaGam (AI)31283119521742413315
Pollowball (AI)211951043243813781011
1–20 of 20 players
per page

Weapon breakdown

1–25 of 213 weapon rows1239next ›
per page
Player WeaponKills
environment / unattributed6
ChickenTrowExplosion Pack7
ChickenTrowMosin M19077
ChickenTrowPpk 426
ChickenTrowMadsen5
ChickenTrowMosin M442
ChickenTrowMosin M912
ChickenTrowFedorov Rifle 5 Rounds1
ChickenTrowMosin M91 301
ChickenTrowPpd 341
CommanNambu Type 97 Lmg6
CommanArtillery3
CommanArisaka Type 38 Carbine3
CommanType 89 Mortar3
CommanArisaka Type 99 Early Short2
CommanNambu Type 2A Smg2
CommanArisaka Type 99 Long1
CommanMp 28 Jp1
CommanNambu Type 96 Lmg1
CommanThompson M1921 Jp1
CommanType 100 Smg Early1
CommanType 11 Lmg1
CommanType 97 Grenade1
HanlongZZZPpsh 41 Box118
HanlongZZZDp 2727
1–25 of 213 weapon rows1239next ›
per page

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.