ENLISTED ROLL CALL

every match, every player, every stat

Pacific VerticalDestruction · destruction · SQUADS · standard
2026-06-18 08:03start (UTC)
15:08length
537kills
Japanwinner

decode: proto 304 · 1531 stat syncs · 0 zone events · 589 soldier mappings · 1.84s · game 0.7.5.78

Scoreboard

Japan (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
OSPwwk@psn1573▲ +250350761.8503970
Frndnaomi40049380041.8103310
jurikkakak (AI)41350661.2802846
fedyasakh767400▼ -4143241052.1502748
d83tgjpa7j3 (AI)181601231.2002654
Rimave#1647▼ -1940220032.5002353
Dance02 (AI)15110840.6801824
MICNE (AI)1280820.8001537
mcesa1cdf (AI)1070640.4201234
AngelMoon (AI)17101060.5301230

Western Allies (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
aguryodadaru (AI)32101270.8201848
NickPlayer (AI)27120050.8401569
coyculekgi (AI)21141870.4001554
Coay1805 (AI)21130050.6801284
andrrrmer (AI)24150060.6001200
Moudy22425▲ +252790032.4501175
niceaf (AI)2560441.1401169
BouchtMon (AI)1190860.3101082
djz1315 (AI)18130060.5601042
asleep-pip9@psn868▼ -421010011.250330

Captures

1–5 of 5 captures
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Time ZoneTeamSoldiersCredited players
3:38sector_1Japan0
4:09sector_1Japan0
7:12sector_2Japan0
9:47sector_2Japan0
14:59sector_3Japan0
1–5 of 5 captures
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All decoded stats (316 values) — raw JSON

1–20 of 20 players
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Playerbattle_score battle_timebest_possessed_infantry_killstreakdeathsfriendly_fire_squad_spawnskillskills_by_playersquad_deathsassistsengineer_building_usageengineer_rally_point_usagekills_while_attacking_pointkills_while_defending_pointfortification_destoyedmission_objectives_destroyedbest_killstreak_rifleheadshotskills_by_rifle_kindrifle_killsbest_killstreak_submachine_gunkills_by_medic_kindsubmachine_gun_killskills_by_sniper_kindlong_range_killstank_killsbest_killstreak_meleebest_possessed_infantry_killstreak_10kills_by_tanker_kindkills_using_tankmelee_killsbest_killstreak_grenadebest_killstreak_semiautogrenade_killsinfantry_squad_wipeoutsemiauto_killsartillery_killsbest_killstreak_artilleryfirst_bloodfortification_builtkills_by_engineer_kindkills_by_radioman_kindtank_kills_by_tanker_kind
TOTAL3595915098945331125103209374343420610291766559211342746526134331515321223192211571
OSPwwk@psn3970768827750396143335471323196131021111111722157
Frndnaomi33108111527549364738246147112136356111121
jurikkakak (AI)28467114327411969333511
fedyasakh767274880210206433251241320824231116161113311
d83tgjpa7j3 (AI)2654777415418163366161
Rimave#123538211116440383122111311132815111511111
aguryodadaru (AI)184869323983210761110112
Dance02 (AI)182475012251554444113
NickPlayer (AI)15697392326278531211
coyculekgi (AI)1554682252821573441411
MICNE (AI)15377994153129234481
Coay1805 (AI)128473523162175313
mcesa1cdf (AI)123476022451010423371
AngelMoon (AI)123070233271715661011
andrrrmer (AI)1200706340723106215
Moudy221175811711427263191361522343761111
niceaf (AI)11697592225251241226
BouchtMon (AI)108271023661176449
djz1315 (AI)104272533271876513
asleep-pip9@psn33083778210911731010
1–20 of 20 players
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Weapon breakdown

1–25 of 165 weapon rows1237next ›
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Player WeaponKills
Bomb Site Charge11
environment / unattributed1
AngelMoonThompson M1921 28 Usmc5
AngelMoonenvironment / unattributed4
AngelMoon75Mm M2 Howitzer4
AngelMoonM1903A1 Springfield Usmc2
AngelMoonM1903A4 Springfield2
AngelMoonM1903 Springfield1
AngelMoonM1917 Enfield1
AngelMoonM1 Carbine1
AngelMoonSmle Mk31
BouchtMonArisaka Type 99 Long3
BouchtMonArisaka Type 99 Late2
BouchtMonFn Browning Auto 52
BouchtMonType 100 Paratrooper Smg2
BouchtMonType 100 Smg Early2
Coay1805Arisaka Type 99 Long Sniper5
Coay1805Arisaka Type 38 Carbine4
Coay1805Arisaka Type 99 Early Short3
Coay1805Explosion Pack2
Coay1805Arisaka Type 99 Late1
Coay1805Mp 28 Jp1
Coay1805Nambu Type 2A Smg1
Coay1805Thompson M1921 Jp1
Coay1805Type 100 Smg Early1
1–25 of 165 weapon rows1237next ›
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.