ENLISTED ROLL CALL

every match, every player, every stat

Manchuria RadioInvasion · invasion · SQUADS · standard
2026-06-18 08:43start (UTC)
23:29length
799kills
Japanwinner

decode: proto 304 · 2099 stat syncs · 766 zone events · 859 soldier mappings · 6.1s · game 0.7.5.78

Scoreboard

Japan (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
doktorkoks407▲ +71114111682.9205398
DarkstelhueK (AI)472311861.4703563
kingmyhot (AI)51330061.7003025
rsx77250 (AI)41230661.1702258
Ta8tor (AI)41220471.3702188
tomajtang (AI)41190090.8902080
Amazalt53921 (AI)271901270.7102028
Ratechaes19392 (AI)35260061.1701914
volturnapo (AI)22120070.5901139
Zenomo14981 (AI)2280060.730944

USSR (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
beeer91908▼ -13665802543.8815479
Ozzy4991 (AI)424000110.6313034
Kamikaiyo (AI)42382071.1403010
Noob42318 (AI)2618032120.3802754
adowz3551 (AI)342410100.6312590
kenbergtainmin (AI)382400110.6212550
Sash73016 (AI)28201280.6812194
TheWildSilver (AI)32290090.6301905
Andreason (AI)23190090.4801429
Nelex94 (AI)220002.001390

Captures

1–1 of 1 captures
per page
Time ZoneTeamSoldiersCredited players
3:19sector_1_aUSSR19beeer91, Sash73016, Nelex94, adowz3551, Ozzy4991, kenbergtainmin
1–1 of 1 captures
per page

All decoded stats (282 values) — raw JSON

1–20 of 20 players
per page
Playerbattle_score battle_timebest_possessed_infantry_killstreakdeathsfriendly_fire_squad_spawnskillskills_by_playerassistssquad_deathskills_while_attacking_pointkills_while_defending_pointengineer_building_usageengineer_rally_point_usagepoints_capturedfortification_destoyedtank_killslong_range_killsartillery_killsbest_killstreak_artillerybest_killstreak_grenadebest_killstreak_machine_gunbest_killstreak_riflebest_killstreak_semiautobest_killstreak_submachine_gunbest_possessed_infantry_killstreak_10fortification_builtgrenade_killsheadshotskills_by_assault_kindkills_by_engineer_kindkills_by_radioman_kindkills_by_rifle_kindmachine_gun_killsrifle_killssemiauto_killssubmachine_gun_killsaircraft_killsfirst_bloodinfantry_bomb_killskills_by_anti_tank_kindkills_by_mgun_kindkills_by_mortarman_kindkills_by_pilot_assaulter_kindkills_by_sniper_kindkills_using_aircraftlauncher_killsshotgun_killstank_kills_by_rifle_kind
TOTAL498722367299791165769457129149272226565666441110314351013235242019335316913016111311213212131
beeer91547913021417566521645812121199251627113711410235332813213213
doktorkoks53981253153891111006841771211919861221791523301158288111211
DarkstelhueK (AI)356312205327452812623991
Ozzy4991 (AI)30341080567124212611401
kingmyhot (AI)302512496306513613633
Kamikaiyo (AI)301011834378422437381
Noob42318 (AI)275410623681326145121816161
adowz3551 (AI)2590106925411341341024111
kenbergtainmin (AI)255010833611138198112412
rsx77250 (AI)2258120843574116662333
Sash73016 (AI)21941163241928146820111111
Ta8tor (AI)2188121453074125672222
tomajtang (AI)2080116584610412214919
Amazalt53921 (AI)20281220638727131171966
Ratechaes19392 (AI)19141216530735183626
TheWildSilver (AI)1905110125110321219291
Andreason (AI)1429112234810231429192
volturnapo (AI)11391200337822135712
Zenomo14981 (AI)944121633072211268
Nelex94 (AI)39013461112121
1–20 of 20 players
per page

Weapon breakdown

1–25 of 227 weapon rows12310next ›
per page
Player WeaponKills
environment / unattributed1
Amazalt53921Winchester 18958
Amazalt53921Mosin M19075
Amazalt53921Mosin Dragoon3
Amazalt53921Ppd 343
Amazalt53921Sks 443
Amazalt53921Mosin M91 302
Amazalt53921F11
Amazalt53921Madsen1
Amazalt53921Mosin M441
AndreasonType 100 Paratrooper Smg9
AndreasonNambu Type 2A Smg3
AndreasonType 97 Grenade3
AndreasonArisaka Type 99 Late2
AndreasonType Hei Rifle2
AndreasonArisaka Type 38 Carbine1
AndreasonArisaka Type 971
AndreasonArisaka Type 99 Early Sniper1
AndreasonType 100 Smg Early1
DarkstelhueKMadsen14
DarkstelhueK76Mm L1012
DarkstelhueK7 62Mm Dt5
DarkstelhueKF14
DarkstelhueKBerezin Smg3
DarkstelhueKFedorov Rifle 5 Rounds3
1–25 of 227 weapon rows12310next ›
per page

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.