decode: proto 304 · 2494 stat syncs · 734 zone events · 942 soldier mappings · 7.21s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Nosrel | 1176▲ +20 | 173 | 51 | 2 | 11 | 1 | 21.62 | 0 | 7629 |
| MaY_FronT | 1046▼ -12 | 130 | 23 | 0 | 20 | 4 | 7.22 | 0 | 4979 |
| pydotjunkey (AI) | — | 34 | 19 | 1 | 26 | 9 | 0.77 | 0 | 2810 |
| eleuterioLUTE | 400▼ -2 | 56 | 17 | 0 | 0 | 4 | 3.11 | 0 | 2480 |
| Natikix6403 (AI) | — | 29 | 12 | 0 | 16 | 11 | 0.51 | 0 | 1858 |
| antonitus82 (AI) | — | 34 | 21 | 0 | 2 | 7 | 0.92 | 0 | 1796 |
| Hi3polo8211 (AI) | — | 23 | 13 | 0 | 6 | 9 | 0.50 | 0 | 1569 |
| Dimannn2310 ✗ | 400▲ +150 | 36 | 0 | 0 | 0 | 2 | 3.27 | 0 | 1160 |
| janorpr8249 (AI) | — | 16 | 12 | 0 | 0 | 8 | 0.40 | 0 | 1064 |
| Marley84803 (AI) | — | 19 | 10 | 0 | 0 | 5 | 0.56 | 0 | 944 |
| vazinha (AI) | — | 8 | 6 | 0 | 12 | 3 | 0.38 | 0 | 816 |
| alexsterfire (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Noble#27 | 1095▲ +15 | 86 | 43 | 3 | 45 | 7 | 2.61 | 1 | 7120 |
| Cody2112 | 982▼ -54 | 99 | 74 | 1 | 1 | 7 | 2.30 | 2 | 6544 |
| MisterSkillB (AI) | — | 18 | 8 | 0 | 38 | 11 | 0.30 | 0 | 2344 |
| acpentearid (AI) | — | 16 | 12 | 0 | 24 | 8 | 0.36 | 1 | 1869 |
| TeamStree74771 (AI) | — | 25 | 12 | 0 | 2 | 14 | 0.36 | 0 | 1359 |
| stahek79680 (AI) | — | 21 | 12 | 0 | 4 | 12 | 0.31 | 0 | 1279 |
| GekieGuy (AI) | — | 22 | 9 | 0 | 4 | 16 | 0.25 | 0 | 1209 |
| SennyN (AI) | — | 22 | 11 | 0 | 2 | 12 | 0.36 | 0 | 1189 |
| LonelyNooblip (AI) | — | 13 | 9 | 0 | 0 | 12 | 0.21 | 0 | 740 |
| sorahune2000 ✗ | 400▲ +150 | 7 | 5 | 0 | 0 | 1 | 7.00 | 0 | 620 |
| TRIMING (AI) | — | 5 | 2 | 0 | 0 | 4 | 0.15 | 0 | 405 |
| ihaysherrett (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:33 | sector_1_a | USSR | 5 | Noble#27, Cody2112 |
| 10:22 | sector_2_a | USSR | 2 | acpentearid, Cody2112 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.