ENLISTED ROLL CALL

every match, every player, every stat

Manchuria CityDomination · domination · SQUADS · standard
2026-06-18 14:04start (UTC)
31:44length
1087kills
Team 2winner

decode: proto 304 · 5150 stat syncs · 2258 zone events · 1148 soldier mappings · 17.91s · game 0.7.5.84

Scoreboard

Factions: Japan vs USSR — sides not determinable for this mode

Team 1 (11)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
chicken017 (AI)6547124101.1217459
TERE11299 (AI)413400100.7526440
Nord (AI)4533142130.6216268
BestejongPILLE (AI)614200110.9425920
TonyToBoo (AI)514600100.9405800
2gdn32tny (AI)4234136120.6315704
Wookingban (AI)4933010110.8404949
Rage_Ch1@psn623803762.3014899
dark (AI)423000120.6614160
kbrocov27 (AI)361900110.6713695
probegal@psn 000000.0000

Team 2 (11)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
68zu5j4j1 (AI)765803691.5218289
darii001 (AI)563702491.1217719
BenoWashy (AI)8059020111.3317504
Daniesiki (AI)59410091.0726715
eeein03 (AI)251603480.5726464
stoors (AI)55340071.1516190
manacito2006 (AI)43290090.8626150
a8yq6kecy (AI)57330071.4605245
q1e24q1xe4w (AI)5030028100.9305134
Projet80092 (AI)562800100.9504960
Graaazzy-_-@psn 000000.0000

Captures

1–6 of 6 captures
per page
Time ZoneTeamSoldiersCredited players
1:41capzone[poly]Team 111BestejongPILLE, kbrocov27, TERE11299
1:45streetTeam 27Daniesiki, eeein03, 68zu5j4j1
2:34hotelTeam 27darii001, stoors, BenoWashy, manacito2006
3:38streetTeam 19Rage_Ch1@psn, chicken017, TERE11299
4:21hotelTeam 19BestejongPILLE, 2gdn32tny, Nord, dark
8:53capzone[poly]Team 210Daniesiki, eeein03, manacito2006
1–6 of 6 captures
per page

All decoded stats (287 values) — raw JSON

1–22 of 22 players
per page
Playerassistsbattle_score battle_timebest_possessed_infantry_killstreakdeathsfriendly_fire_squad_spawnskillskills_by_playerkills_while_attacking_pointkills_while_defending_pointpoints_capturedsquad_deathsengineer_building_usageengineer_rally_point_usagelong_range_killstank_killsbest_killstreak_meleebest_killstreak_riflebest_killstreak_semiautobest_killstreak_submachine_gunbest_possessed_infantry_killstreak_10first_bloodfortification_builtheadshotsinfantry_squad_wipeoutkills_by_engineer_kindkills_by_medic_kindkills_by_sniper_kindmelee_killsrifle_killssemiauto_killssubmachine_gun_kills
TOTAL13811966432072971083215105153342229911719514514513335111311181211526682820
68zu5j4j1 (AI)118289163965010763421376918181
darii001 (AI)4771916184501056311720891212
BenoWashy (AI)127504157446012803623366111010
chicken017 (AI)974591590358116524301761012121
Daniesiki (AI)76715162165510593025168921
eeein03 (AI)86464163634492515313981717
TERE11299 (AI)46440161665511412222121010
Nord (AI)262681540272144520267513212111
stoors (AI)116190167274885525211387
manacito2006 (AI)5615016285501043231415891
BestejongPILLE (AI)65920156256512612827156111
TonyToBoo (AI)8580015946541151233412610
2gdn32tny (AI)557041543267134219201441218181
a8yq6kecy (AI)7524516454398572924957
q1e24q1xe4w (AI)35134159065411502822841014143
Projet80092 (AI)11496015684591156291513510
Wookingban (AI)6494915046581249261815511552
Rage_Ch1@psn548991774102776255299161818351113118211526682820
dark (AI)5416015645641342192193122
kbrocov27 (AI)9369515943541236171094111
Graaazzy-_-@psn
probegal@psn
1–22 of 22 players
per page

Weapon breakdown

1–25 of 289 weapon rows12312next ›
per page
Player WeaponKills
environment / unattributed1
2gdn32tnyMosin M19079
2gdn32tnyPpk 426
2gdn32tnyBerezin Smg4
2gdn32tnyPpsh 41 Obrez Ussr3
2gdn32tnyToz B3
2gdn32tnyFedorov Rifle 5 Rounds2
2gdn32tnyM1 Bazooka2
2gdn32tnyMolotov2
2gdn32tnyMosin M382
2gdn32tnyMosin M91 302
2gdn32tnyPpd 342
2gdn32tnyPps 432
2gdn32tnyWinchester 18952
2gdn32tnyenvironment / unattributed1
2gdn32tnyRoks 21
68zu5j4j1Type 100 Paratrooper Smg19
68zu5j4j1Nambu Type 97 Lmg12
68zu5j4j1Mp 28 Jp11
68zu5j4j1Type 11 Lmg7
68zu5j4j1Explosion Pack5
68zu5j4j1Thompson M1921 Jp5
68zu5j4j1Japanese Type I Carcano4
68zu5j4j1Nambu Type 2A Smg4
68zu5j4j1Arisaka Type 38 Carbine3
1–25 of 289 weapon rows12312next ›
per page

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.