decode: proto 304 · 1739 stat syncs · 354 zone events · 612 soldier mappings · 6.66s · game 0.7.5.84
Factions: Japan vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| D_Lion__RUS_ | 1701▼ -25 | 42 | 26 | 1 | 0 | 9 | 0.74 | 0 | 2440 |
| 昔别雁门关今戍龙庭前 | 2049▲ +1 | 35 | 13 | 0 | 7 | 6 | 1.03 | 0 | 2375 |
| Renamed#6070 | 1871▲ +10 | 33 | 0 | 1 | 3 | 4 | 1.50 | 0 | 1660 |
| Alexlevada | 726▼ -37 | 34 | 12 | 0 | 0 | 5 | 1.03 | 0 | 1420 |
| Galick10 | 1322▼ -12 | 14 | 5 | 2 | 4 | 6 | 0.47 | 0 | 1321 |
| XanhXanhGaming | 1003▼ -21 | 9 | 4 | 0 | 6 | 6 | 0.28 | 0 | 1165 |
| lovini | 1027▲ +27 | 16 | 0 | 0 | 18 | 5 | 0.64 | 0 | 1061 |
| A_R_I_E_T_E | 400 | 2 | 2 | 0 | 23 | 6 | 0.09 | 0 | 974 |
| SiberianTank23 | 1556▼ -9 | 18 | 7 | 0 | 0 | 7 | 0.44 | 0 | 850 |
| coloclom | 876▼ -27 | 12 | 8 | 0 | 0 | 5 | 0.46 | 0 | 805 |
| N163com ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Krasniy_Smeh | 1874▲ +50 | 59 | 35 | 2 | 17 | 5 | 2.19 | 2 | 5432 |
| Чубайс88 | 1885▲ +13 | 89 | 14 | 1 | 4 | 4 | 4.45 | 0 | 4070 |
| AntiCheatGuard | 1690▲ +38 | 55 | 18 | 1 | 8 | 6 | 1.72 | 1 | 3693 |
| linkneverdie | 1283▲ +35 | 21 | 16 | 4 | 23 | 2 | 2.10 | 0 | 3104 |
| H2-SBravion | 1054▲ +1 | 23 | 7 | 0 | 1 | 8 | 0.48 | 1 | 1735 |
| sergiob95 | 991▲ +16 | 10 | 5 | 0 | 0 | 3 | 0.77 | 1 | 1480 |
| plowolq | 1112▲ +112 | 23 | 7 | 0 | 3 | 2 | 3.29 | 0 | 1074 |
| DexterBahNie | 786▼ -1 | 10 | 6 | 0 | 1 | 5 | 0.36 | 0 | 904 |
| Apit83 | 906▼ -2 | 15 | 0 | 1 | 1 | 6 | 0.50 | 0 | 764 |
| TuDepTrai123 | 983▼ -17 | 16 | 7 | 0 | 0 | 6 | 0.67 | 0 | 700 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:17 | sector_3_c | Team 2 | 7 | AntiCheatGuard, sergiob95 |
| 9:49 | sector_4_a | Team 2 | 5 | Krasniy_Smeh |
| 12:57 | sector_5_b | Team 2 | 8 | H2-SBravion, Krasniy_Smeh |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.