decode: proto 304 · 1688 stat syncs · 920 zone events · 708 soldier mappings · 5.58s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| PauLTorchio856@live | 1437▲ +4 | 138 | 51 | 1 | 0 | 0 | 34.50 | 0 | 7975 |
| Casacakes@live | 523▲ +7 | 106 | 80 | 1 | 2 | 2 | 7.57 | 0 | 5918 |
| mattpep@live | 1050▼ -14 | 68 | 13 | 0 | 0 | 2 | 9.71 | 0 | 3285 |
| Hiphrouser (AI) | — | 31 | 22 | 0 | 12 | 2 | 2.07 | 0 | 2204 |
| cascator232 (AI) | — | 36 | 27 | 0 | 0 | 3 | 1.89 | 0 | 2110 |
| Poolel713 (AI) | — | 24 | 19 | 0 | 8 | 3 | 1.20 | 0 | 1998 |
| hanggaliz (AI) | — | 24 | 22 | 0 | 0 | 3 | 1.33 | 0 | 1744 |
| Minecrocks (AI) | — | 22 | 14 | 0 | 4 | 3 | 1.29 | 0 | 1360 |
| macra52414 (AI) | — | 21 | 19 | 0 | 0 | 3 | 1.40 | 0 | 1300 |
| mtc8869gh (AI) | — | 15 | 14 | 0 | 0 | 3 | 0.88 | 0 | 1038 |
| odehknyzd1 (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| AndremeleGamer (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Vitochyuken (AI) | — | 21 | 13 | 0 | 32 | 10 | 0.38 | 0 | 2419 |
| tomiestisplayer (AI) | — | 14 | 9 | 0 | 36 | 11 | 0.23 | 0 | 2004 |
| asd16078243 (AI) | — | 13 | 12 | 0 | 32 | 11 | 0.21 | 0 | 1958 |
| Scoller51467 (AI) | — | 29 | 23 | 0 | 0 | 9 | 0.59 | 0 | 1882 |
| Nord (AI) | — | 21 | 18 | 0 | 0 | 10 | 0.40 | 0 | 1480 |
| icejoeler67009 (AI) | — | 11 | 11 | 0 | 14 | 10 | 0.19 | 0 | 1334 |
| Andrax74661 (AI) | — | 16 | 14 | 0 | 2 | 8 | 0.35 | 0 | 1039 |
| Cheetor12 (AI) | — | 12 | 11 | 0 | 0 | 7 | 0.28 | 0 | 1005 |
| Player914565254@live ✗ | — | 7 | 7 | 0 | 0 | 2 | 0.88 | 0 | 570 |
| c8gbm596oo (AI) | — | 6 | 5 | 1 | 0 | 6 | 0.19 | 0 | 510 |
| Minterlion5@live ✗ | 400▲ +45 | 4 | 4 | 0 | 0 | 2 | 0.44 | 0 | 340 |
| 91956617930 (AI) | — | 4 | 4 | 0 | 0 | 3 | 0.21 | 0 | 280 |
| KedxquainTV (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.