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every match, every player, every stat

Burma HeartlandsDestruction · destruction · SQUADS · standard
2026-06-18 15:31start (UTC)
14:31length
460kills
Japanwinner

decode: proto 304 · 1293 stat syncs · 0 zone events · 526 soldier mappings · 3.47s · game 0.7.5.84

Scoreboard

Japan (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
Studdude98@live1475▲ +20683111123.5803974
Marky3202479@live40046390123.5403560
Burm (AI)21100050.7802467
Pepedtredos (AI)1580240.6801897
bestroyocoli (AI)20131040.8001545
tomasbotska (AI)1470040.5801428
WhiteMileg (AI)18110231.2001401
kzer12983 (AI)12401440.5501382
PorousBee279872@live484▼ -1651660031.0001218
Kafaloytack (AI)1310830.8101129

Western Allies (11)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
Dbass3rd@live405▲ +5311702024.4302044
Konath (AI)1991040.9001145
thepoh (AI)1660840.5501044
CheezyGaming (AI)1780450.520994
foxiel35181 (AI)15100250.600864
t00suzan2112 (AI)2050040.770814
doismona11 (AI)1490050.500814
SturplePL (AI)1370060.330756
Christyn4 (AI)970060.260504
Stlcoastie@live 411▼ -381030050.830390
GangentDies (AI)000000.0000

Captures

1–6 of 6 captures
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Time ZoneTeamSoldiersCredited players
3:22sector_1Japan0
5:28sector_1Japan0
7:45sector_2Japan0
9:05sector_2Japan0
12:59sector_3Japan0
14:21sector_3Japan0
1–6 of 6 captures
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All decoded stats (309 values) — raw JSON

1–21 of 21 players
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Playerbattle_score battle_timebest_possessed_infantry_killstreakdeathsfriendly_fire_squad_spawnskillskills_by_playersquad_deathsassistsengineer_building_usagekills_while_attacking_pointkills_while_defending_pointmission_objectives_destroyedengineer_rally_point_usagebest_killstreak_semiautokills_by_rifle_kindsemiauto_killsbest_killstreak_riflebest_killstreak_submachine_gunheadshotsrifle_killssubmachine_gun_killsbest_killstreak_meleemelee_killstank_killsbest_killstreak_grenadebest_killstreak_machine_gunbest_possessed_infantry_killstreak_10fortification_builtfortification_destoyedgrenade_killskills_by_anti_tank_kindkills_by_assault_kindkills_by_medic_kindkills_by_mgun_kindkills_by_sniper_kindlong_range_killsmachine_gun_killsbest_killstreak_pistolfirst_bloodkills_by_apc_driver_kindkills_by_engineer_buildingskills_by_engineer_kindkills_by_radioman_kindkills_by_tanker_kindkills_using_tanklauncher_killsowned_mobile_spawn_usagepistol_killstank_kills_by_anti_tank_kind
TOTAL2937014380774549940724580803513081213156878514173114217732242622127424782431178318113141
Studdude98@live39747871819368622105312527344641741110111194131038341
Marky3202479@live3560792613346312111394182720574581111118111
Burm (AI)246769842762112561011
Dbass3rd@live2044802117331252291767171115155141511714173
Pepedtredos (AI)18977322225155461811
bestroyocoli (AI)154570422552012441321
tomasbotska (AI)14287104245141144721
WhiteMileg (AI)1401733315418133211111
kzer12983 (AI)1382711222512847437
PorousBee279872@live1218751216416113763357255273332
Konath (AI)114571712151944491
Kafaloytack (AI)11297503164137314124
thepoh (AI)1044688229516642464
CheezyGaming (AI)994667133617454282
foxiel35181 (AI)8647073256156521101
t00suzan2112 (AI)8147172265207435
doismona11 (AI)8147072286144559
SturplePL (AI)7566693397136667
Christyn4 (AI)504659135792617
Stlcoastie@live39067951251095314161621115
GangentDies (AI)
1–21 of 21 players
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Weapon breakdown

1–25 of 155 weapon rows1237next ›
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Player WeaponKills
Bomb Site Charge32
environment / unattributed1
BurmM1A1 Thompson5
BurmM1903A4 Springfield4
BurmBren Mk12
BurmOwen Mk1 422
BurmRoss Rifle2
BurmEnfield P141
BurmLanchester 321
BurmM1903 Springfield1
BurmM1903A1 Springfield Usmc1
BurmM1903A3 Springfield1
BurmWinchester Model 19121
CheezyGamingMp 28 Jp4
CheezyGamingExplosion Pack3
CheezyGamingArisaka Type 99 Early Short2
CheezyGamingType 100 Paratrooper Smg2
CheezyGamingArisaka Type 971
CheezyGamingArisaka Type 99 Early Sniper1
CheezyGamingArisaka Type 99 Late1
CheezyGamingFn Browning Auto 51
CheezyGamingJapanese Type I Carcano1
CheezyGamingNambu Type 2A Smg1
CheezyGamingThompson M1921 Jp1
CheezyGamingType 97 Grenade1
1–25 of 155 weapon rows1237next ›
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.