ENLISTED ROLL CALL

every match, every player, every stat

Pacific GuadalcanalInvasion (counter) · invasion · SQUADS · standard
2026-06-18 15:47start (UTC)
20:30length
783kills
Team 1winner

decode: proto 304 · 2029 stat syncs · 1116 zone events · 818 soldier mappings · 6.22s · game 0.7.5.84

Scoreboard

Factions: Japan vs Western Allies — sides not determinable for this mode

Team 1 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
TheWarriorMax@live1261▲ +1316813624546.72011104
Smokejumper1555@live737▼ -16447251051.7402645
js1316366 (AI)39290051.4402210
dimiokold (AI)42150051.6802129
NoTix (AI)33250060.9201964
Tamenkov118 (AI)36240051.3301960
yoshoury (AI)31151032.0701900
kato34279 (AI)32250070.8401870
PotoMann (AI)34180051.1301854
Afuma1 (AI)23120070.6201150

Team 2 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
darton57752 (AI)3330032110.5203144
MonkeyChee (AI)3734012100.6402758
andranjuno (AI)403210100.7702581
Ramders1324 (AI)363100120.5202220
y4js5dpcpa (AI)3024010100.5602194
yang3986 (AI)252300100.4201705
lisis160113 (AI)25210080.5701450
Skinziction (AI)20200050.6201420
McByandis (AI)21190090.4201280
Dbass3rd@live403▼ -215811521.8801070

Captures

no captures recorded

All decoded stats (290 values) — raw JSON

1–20 of 20 players
per page
Playerassistsbattle_score battle_timebest_possessed_infantry_killstreakdeathsfriendly_fire_squad_spawnskillskills_by_playersquad_deathslong_range_killskills_while_attacking_pointkills_while_defending_pointtank_killsengineer_building_usageengineer_rally_point_usagefortification_destoyedbest_killstreak_grenadebest_killstreak_semiautogrenade_killskills_by_anti_tank_kindlauncher_killssemiauto_killsbest_killstreak_machine_gunbest_killstreak_riflebest_killstreak_submachine_gunbest_possessed_infantry_killstreak_10fortification_builtheadshotskills_by_mgun_kindkills_by_radioman_kindkills_by_rifle_kindmachine_gun_killsrifle_killssubmachine_gun_killstank_kills_by_anti_tank_kindartillery_killsbest_killstreak_artillerybest_killstreak_meleeengineer_ammo_box_usagefirst_bloodinfantry_mine_killskills_by_apc_driver_kindkills_by_assault_kindkills_by_engineer_kindkills_by_sniper_kindmelee_killsowned_mobile_spawn_usageshotgun_killstank_kills_by_engineer_kindtank_spots
TOTAL155486082019287777152767423139192423246484443194241030542733221317921369528332552112825342211711
TheWarriorMax@live16111041105162551681504213622117182721253321621781594321552128253421171
darton57752 (AI)63144911263113313111301616
MonkeyChee (AI)92758889258103712103466
Smokejumper1555@live14264511091527647365251111011451718111062519112
andranjuno (AI)725819503521040171023211
Ramders1324 (AI)7222089826912361312131
js1316366 (AI)822101047527639155129
y4js5dpcpa (AI)52194898354103010101245511
dimiokold (AI)8212910723256422551151
NoTix (AI)11196410282367337625
Tamenkov118 (AI)719601062427636145224
yoshoury (AI)6190010985154312231151
kato34279 (AI)8187099843883217725
PotoMann (AI)141854104333063485118
yang3986 (AI)8170594126010251310323
lisis160113 (AI)31450987344925108121
Skinziction (AI)614201051332620125120
McByandis (AI)412809391509216919
Afuma1 (AI)5115010192378239712
Dbass3rd@live310701147783151421811113311915111191
1–20 of 20 players
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Weapon breakdown

1–25 of 217 weapon rows1239next ›
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Player WeaponKills
environment / unattributed2
Afuma1Austen8
Afuma1Lee Enfield No4 Mk14
Afuma1Bren Mk22
Afuma1Enfield P142
Afuma1M1903A4 Springfield2
Afuma1Thompson M1921 28 Usmc2
Afuma1M1903A1 Springfield Usmc1
Afuma1Owen Mk1 421
Afuma1Smle Mk31
Dbass3rd@liveArisaka Type 38 With Grenade Discharger6
Dbass3rd@liveArisaka Type 99 Early Short With Grenade Discharger3
Dbass3rd@liveType 4 70 At Rocket Launcher3
Dbass3rd@liveenvironment / unattributed1
Dbass3rd@liveNambu Type 99 Lmg1
Dbass3rd@liveType 4 Rifle1
Dbass3rd@liveType 97 Grenade1
McByandisArisaka Type 38 Carbine3
McByandisArisaka Type 99 Early Short3
McByandisArisaka Type 99 Late2
McByandisArisaka Type 99 Long2
McByandisJapanese Type I Carcano2
McByandisNambu Type 2A Smg2
McByandisThompson M1921 Jp2
McByandisType 11 Lmg2
1–25 of 217 weapon rows1239next ›
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.