decode: proto 304 · 2567 stat syncs · 912 zone events · 982 soldier mappings · 8.01s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SharkTanks_1 | 1796▲ +23 | 158 | 27 | 2 | 76 | 8 | 3.10 | 0 | 7594 |
| Plyushkin37 | 481▼ -14 | 97 | 34 | 1 | 0 | 4 | 4.85 | 0 | 4335 |
| treyser1905 | 589▼ -34 | 68 | 47 | 0 | 0 | 7 | 1.79 | 0 | 3630 |
| ThomasAnh (AI) | — | 53 | 24 | 1 | 6 | 5 | 1.89 | 0 | 2898 |
| deeshaimes410 (AI) | — | 39 | 21 | 1 | 2 | 7 | 0.95 | 0 | 2364 |
| kjmant8262 (AI) | — | 38 | 20 | 0 | 0 | 8 | 0.86 | 0 | 2016 |
| Spb6x88 (AI) | — | 29 | 16 | 0 | 14 | 7 | 0.69 | 0 | 1915 |
| Timmando1264 (AI) | — | 20 | 9 | 0 | 12 | 8 | 0.48 | 0 | 1452 |
| cix948 (AI) | — | 24 | 12 | 0 | 0 | 6 | 0.65 | 0 | 1225 |
| Guyage19671 (AI) | — | 23 | 8 | 0 | 0 | 6 | 0.61 | 0 | 1143 |
| o7bzew4mo (AI) | — | 5 | 0 | 0 | 0 | 0 | 1.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| TAMILANDIVA | 1043▲ +5 | 99 | 66 | 0 | 36 | 3 | 7.07 | 0 | 6621 |
| vadik_zlatoust | 1325▼ -14 | 82 | 40 | 2 | 13 | 6 | 3.15 | 0 | 4445 |
| bartinmpc (AI) | — | 21 | 14 | 1 | 26 | 10 | 0.41 | 1 | 2794 |
| ikkmoren23 (AI) | — | 37 | 24 | 0 | 8 | 13 | 0.50 | 1 | 2524 |
| evertmananton1 (AI) | — | 27 | 15 | 0 | 26 | 12 | 0.38 | 0 | 2374 |
| Kominat26754 (AI) | — | 25 | 17 | 0 | 0 | 12 | 0.37 | 1 | 1835 |
| ChooTheSky (AI) | — | 28 | 14 | 0 | 0 | 13 | 0.36 | 1 | 1725 |
| EpicTHAME (AI) | — | 20 | 11 | 1 | 8 | 11 | 0.33 | 0 | 1664 |
| DebalPupo (AI) | — | 17 | 13 | 0 | 4 | 11 | 0.29 | 0 | 1264 |
| ShiftyFox (AI) | — | 13 | 8 | 0 | 0 | 11 | 0.23 | 1 | 1015 |
| Staticawitio (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 7:30 | sector_1_a | USSR | 11 | bartinmpc, ChooTheSky, ikkmoren23, ShiftyFox |
| 12:40 | sector_2_a | USSR | 4 | Kominat26754 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.