decode: proto 304 · 1432 stat syncs · 0 zone events · 585 soldier mappings · 2.79s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| DrUnderpants@live | 800▲ +2 | 58 | 3 | 1 | 0 | 8 | 1.61 | 0 | 2195 |
| SMKSVK@live | 1094▼ -4 | 39 | 7 | 1 | 1 | 6 | 1.39 | 0 | 1974 |
| Mudemon (AI) | — | 24 | 3 | 0 | 18 | 4 | 1.00 | 0 | 1593 |
| wo0609 (AI) | — | 15 | 7 | 1 | 6 | 5 | 0.58 | 0 | 1344 |
| stanky8878 (AI) | — | 11 | 8 | 0 | 10 | 4 | 0.52 | 0 | 998 |
| phuntov (AI) | — | 21 | 10 | 0 | 0 | 4 | 0.91 | 0 | 984 |
| splothachisthe (AI) | — | 18 | 7 | 0 | 0 | 5 | 0.67 | 0 | 834 |
| Neverboust (AI) | — | 19 | 6 | 0 | 2 | 4 | 0.83 | 0 | 792 |
| Unonerito9 (AI) | — | 16 | 6 | 0 | 2 | 7 | 0.43 | 0 | 734 |
| saballamas (AI) | — | 9 | 4 | 0 | 0 | 6 | 0.28 | 0 | 470 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| PZKR3279@live | 1787▲ +1 | 67 | 47 | 2 | 0 | 4 | 2.48 | 0 | 5364 |
| SosedLongBRA (AI) | — | 26 | 16 | 0 | 0 | 4 | 1.13 | 0 | 2160 |
| zVilola (AI) | — | 17 | 10 | 0 | 0 | 2 | 1.31 | 0 | 1745 |
| GodGrai (AI) | — | 27 | 11 | 0 | 2 | 4 | 1.29 | 0 | 1427 |
| 9g21w1y2u (AI) | — | 28 | 13 | 0 | 0 | 3 | 1.33 | 0 | 1383 |
| YetoHero (AI) | — | 24 | 6 | 1 | 2 | 4 | 0.96 | 0 | 1287 |
| DLICAKIBRUNST (AI) | — | 26 | 7 | 0 | 4 | 5 | 0.93 | 0 | 1174 |
| TheBuster (AI) | — | 19 | 5 | 0 | 0 | 5 | 0.66 | 0 | 1095 |
| Coolenty (AI) | — | 22 | 4 | 0 | 2 | 4 | 1.00 | 0 | 964 |
| boxy12441000 (AI) | — | 14 | 6 | 0 | 0 | 5 | 0.47 | 0 | 813 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:29 | sector_1 | Western Allies | 0 | |
| 5:47 | sector_2 | Western Allies | 0 | |
| 8:22 | sector_2 | Western Allies | 0 | |
| 10:47 | sector_3 | Western Allies | 0 | |
| 14:33 | sector_3 | Western Allies | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.