decode: proto 304 · 3563 stat syncs · 990 zone events · 1281 soldier mappings · 3432967.83s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:13 | sector_1_a | Western Allies | 6 | acdmnds-48@psn, prospectiveface, -NO-ONE- |
| 14:12 | sector_2_b | Western Allies | 3 | primal-contest0@psn, MaruyamaAya_PasPale |
| 20:47 | sector_3_a | Western Allies | 5 | ITSCOLD02@psn, primal-contest0@psn |
| 27:42 | sector_4_a | Western Allies | 4 | acdmnds-48@psn, MaruyamaAya_PasPale, -NO-ONE- |
| 31:38 | sector_5_a | Western Allies | 7 | Roramdi, MaruyamaAya_PasPale, misaka2011 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.