decode: proto 304 · 3689 stat syncs · 702 zone events · 1302 soldier mappings · 2797783.6s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:10 | sector_1 | Axis | 10 | TingTinggogo, PPK6, Koe#3 |
| 11:27 | sector_2_b | Axis | 2 | LenneL, PPK6 |
| 17:26 | sector_3_b | Axis | 5 | A_Lexus#1, TingTinggogo, Koe#3 |
| 24:43 | sector_4 | Axis | 3 | TingTinggogo, kappyzzor, LenneL |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.