decode: proto 302 · 2693 stat syncs · 0 zone events · 1032 soldier mappings · 5.81s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| PapaBravo97@psn | 1213▲ +196 | 104 | 54 | 4 | 90 | 2 | 6.93 | 0 | 8316 |
| getbxllied@live | 1283▲ +283 | 149 | 41 | 0 | 36 | 5 | 5.96 | 0 | 6704 |
| joecg87@live | 847▼ -24 | 92 | 24 | 0 | 0 | 11 | 1.02 | 0 | 4100 |
| NimGamingname (AI) | — | 42 | 16 | 0 | 18 | 6 | 1.17 | 0 | 2662 |
| JeranimLeng (AI) | — | 23 | 15 | 0 | 18 | 7 | 0.64 | 0 | 2243 |
| peng691136 (AI) | — | 30 | 22 | 0 | 2 | 8 | 0.68 | 0 | 1978 |
| Maiseijongthe (AI) | — | 43 | 19 | 0 | 2 | 8 | 1.05 | 0 | 1976 |
| usa1204 (AI) | — | 28 | 21 | 0 | 2 | 8 | 0.64 | 0 | 1613 |
| Pimhetter (AI) | — | 23 | 18 | 0 | 2 | 5 | 0.77 | 0 | 1362 |
| ricaslav1024 (AI) | — | 28 | 13 | 0 | 0 | 8 | 0.67 | 0 | 1328 |
| Gejxx18850 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Angry_Kiro@psn | 763▼ -237 | 107 | 66 | 4 | 0 | 1 | 17.83 | 0 | 7785 |
| monoloko1999soyg@psn | 967▼ -33 | 79 | 62 | 2 | 37 | 9 | 2.14 | 0 | 7525 |
| ThomasAnh (AI) | — | 40 | 26 | 0 | 28 | 13 | 0.57 | 0 | 3702 |
| hongristerchen (AI) | — | 38 | 26 | 0 | 40 | 15 | 0.43 | 0 | 3559 |
| Gaming (AI) | — | 24 | 7 | 0 | 32 | 14 | 0.33 | 0 | 2234 |
| woilyboder (AI) | — | 25 | 25 | 0 | 0 | 12 | 0.38 | 0 | 2101 |
| LeTurtleVitim (AI) | — | 26 | 17 | 0 | 12 | 14 | 0.31 | 0 | 2077 |
| Zhaisecko (AI) | — | 35 | 23 | 0 | 0 | 10 | 0.64 | 0 | 2059 |
| Fetter (AI) | — | 21 | 13 | 1 | 0 | 12 | 0.31 | 0 | 1597 |
| deneral39 (AI) | — | 7 | 4 | 0 | 0 | 6 | 0.21 | 0 | 376 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:43 | sector_1 | Team 2 | 0 | |
| 18:48 | sector_1 | Team 2 | 0 | |
| 23:36 | sector_2 | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.