decode: proto 302 · 3670 stat syncs · 1288 zone events · 1066 soldier mappings · 2.81s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| wolfecraft | 1283▲ +97 | 184 | 43 | 1 | 12 | 5 | 6.34 | 0 | 11238 |
| Spieric (AI) | — | 46 | 23 | 0 | 20 | 7 | 1.05 | 1 | 5594 |
| Ballentosh7408 (AI) | — | 44 | 16 | 1 | 0 | 9 | 0.86 | 2 | 4850 |
| KeyPlaychan (AI) | — | 44 | 20 | 1 | 18 | 9 | 0.94 | 1 | 4838 |
| diass1150 (AI) | — | 55 | 27 | 1 | 0 | 9 | 1.17 | 0 | 4835 |
| Орешки | 838▼ -162 | 71 | 27 | 0 | 2 | 6 | 2.63 | 0 | 4705 |
| Caronino (AI) | — | 48 | 20 | 0 | 0 | 9 | 1.04 | 1 | 4364 |
| Gabback (AI) | — | 37 | 20 | 0 | 8 | 8 | 0.76 | 1 | 4109 |
| MrSmoob (AI) | — | 57 | 14 | 0 | 0 | 8 | 1.33 | 1 | 3545 |
| SashuTuXakon (AI) | — | 34 | 17 | 0 | 0 | 5 | 1.21 | 1 | 2465 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 444_vena_444 | 933▼ -67 | 69 | 32 | 2 | 36 | 10 | 1.64 | 1 | 6156 |
| Imberstanding (AI) | — | 53 | 23 | 0 | 24 | 12 | 0.78 | 1 | 4029 |
| 41zxypwwea (AI) | — | 43 | 20 | 0 | 0 | 13 | 0.60 | 0 | 2715 |
| LonelyNooblip (AI) | — | 36 | 18 | 0 | 0 | 11 | 0.60 | 1 | 2665 |
| sepokistep (AI) | — | 43 | 18 | 0 | 6 | 11 | 0.63 | 1 | 2599 |
| d5aado30615 (AI) | — | 35 | 16 | 1 | 10 | 12 | 0.52 | 0 | 2528 |
| ThatMelconly (AI) | — | 33 | 12 | 0 | 14 | 14 | 0.43 | 0 | 2513 |
| yushin (AI) | — | 36 | 20 | 0 | 0 | 8 | 0.84 | 0 | 2245 |
| GodyCank (AI) | — | 28 | 11 | 0 | 2 | 10 | 0.50 | 0 | 2019 |
| YoungMilla (AI) | — | 29 | 7 | 0 | 0 | 13 | 0.42 | 0 | 1420 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:26 | sector_3_a | Team 1 | 13 | Caronino, Gabback, SashuTuXakon, Ballentosh7408, KeyPlaychan, MrSmoob |
| 6:39 | sector_4_b | Team 2 | 17 | 444_vena_444, sepokistep, LonelyNooblip, Imberstanding |
| 24:06 | sector_4_b | Team 1 | 7 | Ballentosh7408, Spieric |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.