ENLISTED ROLL CALL

every match, every player, every stat

Burma HeartlandsDestruction · destruction · SQUADS · standard
2026-06-10 04:13start (UTC)
13:32length
445kills
Team 2winner

decode: proto 302 · 1258 stat syncs · 0 zone events · 504 soldier mappings · 1.62s · game 0.7.4.72

Scoreboard

Team 1 (11)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
SuprGamr9850@live1235▼ -3435311041.3002370
IRViNO830▲ +435200918.7501962
MARAUDER#21118▼ -101261410026.0001875
LordGent (AI)18150440.6901242
manxiang (AI)23120041.1001154
DHYY (AI)18110250.6701038
Evercic (AI)1490650.520988
Atalant (AI)2180040.780944
SollerHD (AI)1590050.560784
kookegg (AI)1660240.800774
spicich19862 (AI)000000.0000

Team 2 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
Z9629522091167▲ +167645101434.0004229
limp34983 (AI)20190050.6502528
HingSired53951 (AI)21170240.8802389
Andreel94811 (AI)201601431.0501961
Holes1257 (AI)13120640.5201725
VooTthack (AI)1470640.5401438
ShiftyFox (AI)17140040.7101279
Charemi (AI)1160250.420777
Gabopolon (AI)1340040.650643
DARTCHEALO69723 (AI)820020.380453

Captures

1–6 of 6 captures
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Time ZoneTeamSoldiersCredited players
3:23sector_1Team 20
3:30sector_1Team 20
6:03sector_2Team 20
6:39sector_2Team 20
10:21sector_3Team 20
13:23sector_3Team 20
1–6 of 6 captures
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All decoded stats (289 values) — raw JSON

1–21 of 21 players
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Playerbattle_score battle_timefriendly_fire_squad_spawnskillskills_by_playerassistsbest_possessed_infantry_killstreakdeathssquad_deathsengineer_building_usageengineer_rally_point_usagekills_while_attacking_pointkills_while_defending_pointmission_objectives_destroyedbest_killstreak_submachine_gunheadshotskills_by_assault_kindlong_range_killssubmachine_gun_killsbest_killstreak_grenadebest_killstreak_machine_gunbest_killstreak_riflebest_killstreak_semiautobest_possessed_infantry_killstreak_10fortification_builtfortification_destoyedgrenade_killskills_by_anti_tank_kindkills_by_engineer_kindkills_by_mgun_kindkills_by_rifle_kindmachine_gun_killsrifle_killssemiauto_killstank_killsartillery_killsbest_killstreak_artillerybest_killstreak_meleefirst_bloodkills_by_medic_kindkills_by_radioman_kindkills_by_sniper_kindkills_by_tanker_kindkills_using_tanklauncher_killsmelee_killsshotgun_killstank_kills_by_anti_tank_kindtank_kills_by_tanker_kind
TOTAL30553133469142127159954377430301481351619112552531126342753104116182128342118516117262616511
Z9629522094229714464544131635551113513132918114424812917201118117
limp34983 (AI)25286366208233151911
HingSired53951 (AI)238965552083224411172
SuprGamr9850@live23706655352758274314510101281649481561651
IRViNO1962757235353334133202123233133333
Andreel94811 (AI)19616724201525193771621
MARAUDER#2187575912626314126261
Holes1257 (AI)17256535137325433122
VooTthack (AI)143862251472226433731
ShiftyFox (AI)1279642517652244142
LordGent (AI)12426525187522642215
manxiang (AI)115466252375221412
DHYY (AI)103865751810342751111
Evercic (AI)988644614843275339
Atalant (AI)944658521133426481
SollerHD (AI)7846436159322759
Charemi (AI)7776545112212651161
kookegg (AI)774662516923204116
Gabopolon (AI)64364641381220441
DARTCHEALO69723 (AI)4536933852121221
spicich19862 (AI)
1–21 of 21 players
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Weapon breakdown

1–25 of 140 weapon rows1236next ›
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Player WeaponKills
Bomb Site Charge12
Andreel9481175Mm Type996
Andreel94811Arisaka Type 99 Early Sniper5
Andreel94811Type 100 Paratrooper Smg3
Andreel94811Arisaka Type 972
Andreel94811Type 11 Lmg2
Andreel94811Type 97 Grenade2
Andreel94811Arisaka Type 381
Andreel94811Type 100 Smg Early1
AtalantAusten6
AtalantBren Mk24
AtalantVickers Berthier4
AtalantBren Mk13
AtalantM1A1 Thompson2
AtalantExplosion Pack1
AtalantLanchester 321
AtalantRoss Rifle1
CharemiArisaka Type 99 Early Short2
CharemiArisaka Type 99 Late2
CharemiJapanese Type I Carcano2
CharemiType 100 Smg Early2
CharemiArisaka Type 38 Carbine1
CharemiMp 28 Jp1
CharemiType Hei Rifle1
DARTCHEALO69723Arisaka Type 99 Early Short2
1–25 of 140 weapon rows1236next ›
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.