decode: proto 302 · 2268 stat syncs · 662 zone events · 913 soldier mappings · 3.66s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Pods555 | 1166▲ +166 | 219 | 32 | 4 | 35 | 10 | 3.37 | 0 | 11109 |
| AnDrons | 1060▲ +60 | 96 | 17 | 0 | 7 | 3 | 4.00 | 0 | 4338 |
| Sitko154 | 977▼ -23 | 76 | 13 | 1 | 0 | 6 | 3.17 | 0 | 3789 |
| CatNHuman | 1201▼ -32 | 67 | 14 | 0 | 0 | 5 | 3.72 | 0 | 3015 |
| Cerence61714 (AI) | — | 18 | 12 | 0 | 0 | 6 | 0.60 | 0 | 1154 |
| Richlastic31028 (AI) | — | 19 | 9 | 0 | 2 | 4 | 0.79 | 0 | 1074 |
| NGCaltr (AI) | — | 12 | 5 | 0 | 10 | 5 | 0.41 | 0 | 944 |
| Clintermemoni (AI) | — | 19 | 6 | 0 | 0 | 6 | 0.54 | 0 | 870 |
| Dextsta82065 (AI) | — | 11 | 6 | 0 | 6 | 8 | 0.23 | 0 | 804 |
| antusspandaym (AI) | — | 10 | 6 | 0 | 4 | 5 | 0.33 | 0 | 716 |
| Дантист#3 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| PTRLMAS56691 (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.33 | 0 | 0 |
| Crust420boptenn (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| mingang0108 | 1297▲ +7 | 111 | 80 | 0 | 1 | 8 | 2.13 | 1 | 6439 |
| MARS_ALEX | 896▼ -104 | 77 | 35 | 4 | 0 | 5 | 2.75 | 0 | 4507 |
| khalawamana (AI) | — | 22 | 17 | 0 | 10 | 10 | 0.43 | 0 | 1668 |
| Remelsz (AI) | — | 23 | 17 | 1 | 0 | 9 | 0.48 | 0 | 1535 |
| Comandore (AI) | — | 20 | 11 | 0 | 0 | 12 | 0.32 | 0 | 1040 |
| Captarris (AI) | — | 15 | 9 | 0 | 4 | 10 | 0.27 | 0 | 960 |
| kpackppayp (AI) | — | 12 | 3 | 0 | 0 | 8 | 0.27 | 0 | 880 |
| superforks (AI) | — | 17 | 6 | 0 | 0 | 13 | 0.22 | 0 | 824 |
| Kile (AI) | — | 7 | 6 | 0 | 0 | 11 | 0.12 | 1 | 820 |
| Mare (AI) | — | 14 | 9 | 0 | 0 | 12 | 0.22 | 0 | 770 |
| Pioneer387 ✗ | — | 4 | 4 | 0 | 1 | 1 | 0.67 | 0 | 244 |
| Durieter (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.60 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 12:19 | sector_1_a | Team 2 | 9 | Kile, mingang0108 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.