ENLISTED ROLL CALL

every match, every player, every stat

Manchuria RadioConfrontation · confrontation · SQUADS · standard
2026-06-10 07:21start (UTC)
11:07length
317kills
Team 2winner

decode: proto 302 · 1163 stat syncs · 354 zone events · 367 soldier mappings · 1.0s · game 0.7.4.72

Scoreboard

Team 1 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
KingAll (AI)11601450.4101078
stalkerp535924▼ -7616130031.230890
jjgx165 (AI)1180240.550879
lord9404 (AI)960450.320819
roxforr76197 (AI)850450.310738
achanderguillo (AI)1160050.370520
Sibiryk-Hunter@psn719▼ -361040021.110450
vadykongjae (AI)520040.210340
Chesiugon (AI)530040.250325
pirefiesten (AI)920050.360214

Team 2 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
ft1xit@psn1290▲ +4052200024.0033330
TorryChung (AI)27160013.0022274
DiAleksx968▼ -52381800038.0002250
Dennyzam (AI)18130821.2921968
Zeral10772 (AI)650420.3531864
kuyanolenixin (AI)1970031.2721760
KingDank23 (AI)1930221.4621758
TOFI18843904▼ -182170007.0011375
tobonfriender (AI)1250011.7121320
larancarenger (AI)430002.001720

Captures

1–3 of 3 captures
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Time ZoneTeamSoldiersCredited players
3:41sector_3_cTeam 221ft1xit@psn, Dennyzam, TorryChung, KingDank23, Zeral10772, kuyanolenixin, larancarenger, tobonfriender
7:52sector_2_aTeam 28ft1xit@psn, KingDank23, Zeral10772, kuyanolenixin
10:57o0h12Team 224TOFI18843, ft1xit@psn, Dennyzam, TorryChung, Zeral10772, tobonfriender
1–3 of 3 captures
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All decoded stats (257 values) — raw JSON

1–20 of 20 players
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Playerbattle_score battle_timefriendly_fire_squad_spawnskillskills_while_attacking_pointdeathskills_by_playerbest_possessed_infantry_killstreaksquad_deathsassistspoints_capturedengineer_building_usageengineer_rally_point_usagelong_range_killsbest_killstreak_rifleheadshotskills_by_rifle_kindrifle_killsbest_killstreak_submachine_gunbest_possessed_infantry_killstreak_10kills_by_assault_kindsubmachine_gun_killsbest_killstreak_grenadebest_killstreak_machine_gunbest_killstreak_mortarbest_killstreak_pistolfirst_bloodfortification_destoyedgrenade_killskills_by_medic_kindkills_by_mgun_kindkills_by_mortarman_kindkills_by_sniper_kindkills_by_tanker_kindkills_using_tankmachine_gun_killsmortar_killspistol_kills
TOTAL2487211142703071523152198355411819198372138453724339471111427813838911
ft1xit@psn333059335220134821263613863313733471479
TorryChung (AI)2274580227169135142
DiAleksx2250620138183813838
Dennyzam (AI)19685583181314932244
Zeral10772 (AI)1864542365173121322
kuyanolenixin (AI)176054441971593322
KingDank23 (AI)175856331931310623211
TOFI1884313756201217321131319513191111811
tobonfriender (AI)132058021257851421
KingAll (AI)10785145116278153771
stalkerp535890593316131315631721010466
jjgx165 (AI)8795384118206643111
lord9404 (AI)81953159628425322
roxforr76197 (AI)73852458526625422
larancarenger (AI)720602143221
achanderguillo (AI)5205236116306451
Sibiryk-Hunter@psn4505743104972211571021
vadykongjae (AI)340518552244142
Chesiugon (AI)325541553203142
pirefiesten (AI)21448465225115
1–20 of 20 players
per page

Weapon breakdown

1–25 of 106 weapon rows1235next ›
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Player WeaponKills
environment / unattributed3
ChesiugonSks 442
Chesiugon45Mm 20K1
ChesiugonBerezin Smg1
ChesiugonMosin M911
DennyzamArisaka Type 99 Early Short4
DennyzamArisaka Type 38 Carbine2
DennyzamArisaka Type 99 Late2
DennyzamNambu Type 2A Smg2
DennyzamNambu Type 97 Lmg2
DennyzamType 100 Smg Early2
DennyzamJapanese Type I Carcano1
DennyzamMolotov1
DennyzamMp 28 Jp1
DennyzamThompson M1921 Jp1
DennyzamType Hei Rifle1
DiAleksx20Mm Type9838
KingAllFedorov Rifle 5 Rounds2
KingAllMadsen2
KingAllMosin M91 302
KingAllBerezin Smg1
KingAllMosin M19071
KingAllMosin M441
KingAllPps 421
KingAllPps 431
1–25 of 106 weapon rows1235next ›
per page

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.