decode: proto 302 · 1163 stat syncs · 354 zone events · 367 soldier mappings · 1.0s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| KingAll (AI) | — | 11 | 6 | 0 | 14 | 5 | 0.41 | 0 | 1078 |
| stalkerp535 | 924▼ -76 | 16 | 13 | 0 | 0 | 3 | 1.23 | 0 | 890 |
| jjgx165 (AI) | — | 11 | 8 | 0 | 2 | 4 | 0.55 | 0 | 879 |
| lord9404 (AI) | — | 9 | 6 | 0 | 4 | 5 | 0.32 | 0 | 819 |
| roxforr76197 (AI) | — | 8 | 5 | 0 | 4 | 5 | 0.31 | 0 | 738 |
| achanderguillo (AI) | — | 11 | 6 | 0 | 0 | 5 | 0.37 | 0 | 520 |
| Sibiryk-Hunter@psn | 719▼ -36 | 10 | 4 | 0 | 0 | 2 | 1.11 | 0 | 450 |
| vadykongjae (AI) | — | 5 | 2 | 0 | 0 | 4 | 0.21 | 0 | 340 |
| Chesiugon (AI) | — | 5 | 3 | 0 | 0 | 4 | 0.25 | 0 | 325 |
| pirefiesten (AI) | — | 9 | 2 | 0 | 0 | 5 | 0.36 | 0 | 214 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ft1xit@psn | 1290▲ +40 | 52 | 20 | 0 | 0 | 2 | 4.00 | 3 | 3330 |
| TorryChung (AI) | — | 27 | 16 | 0 | 0 | 1 | 3.00 | 2 | 2274 |
| DiAleksx | 968▼ -52 | 38 | 18 | 0 | 0 | 0 | 38.00 | 0 | 2250 |
| Dennyzam (AI) | — | 18 | 13 | 0 | 8 | 2 | 1.29 | 2 | 1968 |
| Zeral10772 (AI) | — | 6 | 5 | 0 | 4 | 2 | 0.35 | 3 | 1864 |
| kuyanolenixin (AI) | — | 19 | 7 | 0 | 0 | 3 | 1.27 | 2 | 1760 |
| KingDank23 (AI) | — | 19 | 3 | 0 | 2 | 2 | 1.46 | 2 | 1758 |
| TOFI18843 | 904▼ -18 | 21 | 7 | 0 | 0 | 0 | 7.00 | 1 | 1375 |
| tobonfriender (AI) | — | 12 | 5 | 0 | 0 | 1 | 1.71 | 2 | 1320 |
| larancarenger (AI) | — | 4 | 3 | 0 | 0 | 0 | 2.00 | 1 | 720 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:41 | sector_3_c | Team 2 | 21 | ft1xit@psn, Dennyzam, TorryChung, KingDank23, Zeral10772, kuyanolenixin, larancarenger, tobonfriender |
| 7:52 | sector_2_a | Team 2 | 8 | ft1xit@psn, KingDank23, Zeral10772, kuyanolenixin |
| 10:57 | o0h12 | Team 2 | 24 | TOFI18843, ft1xit@psn, Dennyzam, TorryChung, Zeral10772, tobonfriender |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.