decode: proto 302 · 1389 stat syncs · 494 zone events · 452 soldier mappings · 1.47s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ll-lenteja-ll@psn | 1134▲ +134 | 84 | 59 | 0 | 0 | 2 | 6.00 | 3 | 5850 |
| MUCKIYKITAD (AI) | — | 13 | 10 | 0 | 12 | 3 | 0.76 | 2 | 2138 |
| Scolasio (AI) | — | 21 | 9 | 0 | 6 | 3 | 1.24 | 2 | 1984 |
| Meneea54071 (AI) | — | 13 | 6 | 0 | 2 | 3 | 0.72 | 3 | 1949 |
| Zomorpe36127 (AI) | — | 20 | 14 | 0 | 4 | 4 | 0.91 | 1 | 1944 |
| GerichDog (AI) | — | 23 | 7 | 2 | 0 | 3 | 1.53 | 1 | 1895 |
| blankov (AI) | — | 13 | 6 | 0 | 0 | 3 | 0.87 | 2 | 1770 |
| NightKillon (AI) | — | 16 | 7 | 0 | 0 | 2 | 1.33 | 3 | 1755 |
| Vispic (AI) | — | 10 | 7 | 0 | 0 | 3 | 0.62 | 1 | 1570 |
| blackbingo | 858▼ -70 | 23 | 0 | 1 | 0 | 0 | 23.00 | 0 | 1260 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 63n5x9jpe (AI) | — | 19 | 14 | 0 | 8 | 5 | 0.76 | 0 | 1448 |
| ChairmanMA0 | 813▼ -84 | 23 | 8 | 0 | 0 | 5 | 1.64 | 0 | 1309 |
| Gatick59248 (AI) | — | 20 | 10 | 0 | 4 | 4 | 1.00 | 0 | 1099 |
| isbeng (AI) | — | 17 | 11 | 0 | 4 | 5 | 0.63 | 0 | 1088 |
| cxto6by2a (AI) | — | 16 | 7 | 0 | 0 | 4 | 0.80 | 0 | 980 |
| zazoTouter (AI) | — | 20 | 11 | 0 | 0 | 4 | 0.67 | 0 | 970 |
| Marcist49270 (AI) | — | 8 | 7 | 0 | 8 | 4 | 0.40 | 0 | 969 |
| King161 (AI) | — | 9 | 8 | 0 | 2 | 4 | 0.41 | 0 | 784 |
| PoldCheer (AI) | — | 8 | 2 | 0 | 4 | 5 | 0.24 | 0 | 614 |
| Triniun (AI) | — | 6 | 6 | 0 | 0 | 4 | 0.21 | 0 | 585 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:18 | sector_3_a | Team 1 | 6 | ll-lenteja-ll@psn, NightKillon, Meneea54071, blankov |
| 7:50 | sector_4_a | Team 1 | 17 | ll-lenteja-ll@psn, NightKillon, Zomorpe36127, MUCKIYKITAD, Meneea54071, Vispic, GerichDog, Scolasio |
| 11:13 | sector_5_a | Team 1 | 16 | ll-lenteja-ll@psn, NightKillon, MUCKIYKITAD, Meneea54071, blankov, Scolasio |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.