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Manchuria City BigDomination · domination · SQUADS · standard
2026-06-10 22:40start (UTC)
19:04length
607kills
Team 2winner

decode: proto 302 · 2949 stat syncs · 1352 zone events · 680 soldier mappings · 4.69s · game 0.7.4.72

Scoreboard

Team 1 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
Gunt_Hunter10@psn1270▲ +10753900012.5004240
Goomsben (AI)271403060.9613879
NeverFrost (AI)241901470.6513709
Tankarin (AI)261901450.7923644
IDcIs (AI)32270061.0713280
legioneshinho (AI)34221051.1013215
Itsando (AI)301511470.8303209
sporeyoug (AI)24150270.6012759
Gaming (AI)22140070.6301480
p849630@psn776▼ -236261303026.0001202

Team 2 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
lVlarlon@psn1323▲ +323713912624.7316343
Christ11597 (AI)301704670.7515468
jsspdfhpzk (AI)26170060.8434245
kutch9236 (AI)28160070.7413770
davidgamer216 (AI)30200060.7713390
way29681 (AI)1770650.5943244
BEYTOV (AI)25110060.6913065
James98291 (AI)1580060.4802210
sirotcua1 (AI)1160060.3811950
idaman195 (AI)18131070.4901930

Captures

1–8 of 8 captures
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Time ZoneTeamSoldiersCredited players
1:33railway_stationTeam 211Christ11597, way29681, jsspdfhpzk
1:40capzone[poly]Team 26lVlarlon@psn
1:42streetTeam 113IDcIs, NeverFrost, Goomsben, sporeyoug
3:07hotelTeam 25way29681, jsspdfhpzk, davidgamer216, kutch9236
4:41post_officeTeam 28way29681, sirotcua1
7:00post_officeTeam 17Tankarin
10:11streetTeam 28way29681, BEYTOV, jsspdfhpzk
12:57hotelTeam 18Tankarin, legioneshinho
1–8 of 8 captures
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All decoded stats (310 values) — raw JSON

1–20 of 20 players
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Playerassistsbattle_score battle_timebest_possessed_infantry_killstreakdeathsfriendly_fire_squad_spawnskillskills_by_playerkills_while_attacking_pointkills_while_defending_pointpoints_capturedsquad_deathsengineer_building_usageengineer_rally_point_usagelong_range_killsbest_killstreak_machine_gunbest_killstreak_riflebest_possessed_infantry_killstreak_10headshotskills_by_mgun_kindmachine_gun_killsrifle_killstank_killsartillery_killsbest_killstreak_artillerybest_killstreak_grenadebest_killstreak_semiautobest_killstreak_submachine_gunfortification_builtgrenade_killskills_by_anti_tank_kindsemiauto_killssubmachine_gun_killscrew_antitank_mine_killsfirst_bloodfortification_destoyedinfantry_mine_killskills_by_assault_kindkills_by_engineer_kindkills_by_radioman_kindkills_by_rifle_kindlauncher_killsvehicle_antitank_mine_kills
TOTAL776623219398109602126590356196155621087575196563257365631313222185221313461223431718131
lVlarlon@psn6634310651615371581623421212431145431113172152233622343181
Christ11597 (AI)5546895334073014710572323
jsspdfhpzk (AI)242459463317261071076
Gunt_Hunter10@psn6424010973061757125141135121958512111119119117
Goomsben (AI)438799573287271259361515
kutch9236 (AI)63770916338828141657
NeverFrost (AI)7370995363782491634777
Tankarin (AI)136449813336251013645771
davidgamer216 (AI)133909372397309128461
IDcIs (AI)332809613307321821636
way29681 (AI)1324496422961794355331
legioneshinho (AI)1321596833163427175251
Itsando (AI)632099364368301714127771
BEYTOV (AI)330659682367251038362
sporeyoug (AI)3275993124082461143711
James98291 (AI)7221096623171583526
sirotcua1 (AI)319509342297117636
idaman195 (AI)3193094123771811310271
Gaming (AI)81480919235822111227
p849630@psn11202110516112625112101121010122316113
1–20 of 20 players
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Weapon breakdown

1–25 of 201 weapon rows1239next ›
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Player WeaponKills
environment / unattributed1
BEYTOVMp 28 Jp6
BEYTOVArisaka Type 99 Long5
BEYTOVArisaka Type 99 Long Sniper3
BEYTOVJapanese Type I Carcano3
BEYTOVType Hei Rifle3
BEYTOVType 100 Smg Early2
BEYTOVArisaka Type 38 Carbine1
BEYTOVFn Browning Auto 51
BEYTOVThompson M1921 Jp1
Christ11597Japanese Type I Carcano6
Christ11597Arisaka Type 99 Early Short5
Christ11597Type 100 Paratrooper Smg4
Christ11597Arisaka Type 38 Carbine3
Christ11597Type Hei Rifle3
Christ11597Arisaka Type 99 Late2
Christ11597Mp 28 Jp2
Christ11597Nambu Type 97 Lmg2
Christ11597Explosion Pack1
Christ11597Molotov1
Christ11597Nambu Type 2A Smg1
Christ11597Thompson M1921 Jp1
Christ11597Type 11 Lmg1
GamingMosin M19078
GamingPpsh 41 Obrez Ussr4
1–25 of 201 weapon rows1239next ›
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.